Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 12 · Positive · Live from Steam
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Ophidian is an arcade puzzle game inspired by a great classic. In Ophidian, players navigate the play area to consume food blocks, while avoiding any obstacles set in the way. Multiple game modes included for players to enjoy.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (12 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 01.07.01 brings in a few changes to Ophidian based on feedback from the recent MAGFest showcase. Gameplay Changes In Trash mode and Challenge mode, players are now given a small window of opportunity to correct movement if they are about to run into a …
Version 01.07.01 brings in a few changes to Ophidian based on feedback from the recent MAGFest showcase. Gameplay Changes In Trash mode and Challenge mode, players are now given a small window of opportunity to correct movement if they are about to run into a …
A quick hotfix update has been put in to fix the following issue Users who have the ??? setting unlocked in classic mode, when enabling this option, exiting back to to the title screen after would not disable the option. Leaving it on like this caused it's set…
A quick hotfix update has been put in to fix the following issue Users who have the ??? setting unlocked in classic mode, when enabling this option, exiting back to to the title screen after would not disable the option. Leaving it on like this caused it's set…
Its finally here, version 1.06.01. With this version, some new game modes have been added and some changes to the UI have been made. Mac OS X Version has also been added to the store. Please be sure to read the patch notes below on the changes that have been m…
A hotfix update has been published to resolve an issue. Please be sure to update your game. Hotfix The following issues were addressed in the hotfix If the player chooses "Change Level" during a challenge level, and the level button that is automatically selec…
Its finally here, version 1.06.01. With this version, some new game modes have been added and some changes to the UI have been made. Mac OS X Version has also been added to the store. Please be sure to read the patch notes below on the changes that have been m…
I hope everyone is enjoying Ophidian. I wanted to take a moment and let everyone know of some upcoming changes to the game. UI Changes I am moving the UI of the game over to a new framework. With this new framework, there are some more interesting things I can…
I hope everyone is enjoying Ophidian. I wanted to take a moment and let everyone know of some upcoming changes to the game. UI Changes I am moving the UI of the game over to a new framework. With this new framework, there are some more interesting things I can…
Today is the day, Ophidian is officially released. It has been a long journey getting to this point, but we're finally here. This is the Windows build release, I will have the Mac and Linux versions avaliable within the coming week. So play the game, leave a r…
Today is the day, Ophidian is officially released. It has been a long journey getting to this point, but we're finally here. This is the Windows build release, I will have the Mac and Linux versions avaliable within the coming week. So play the game, leave a r…
We're at the home stretch. The steam store page is now live, and everyone can add the game to their wishlist in anticipation for the game release. I'm currently working hard to finish up the challenge levels for the final release and getting a demo build ready…
We're at the home stretch. The steam store page is now live, and everyone can add the game to their wishlist in anticipation for the game release. I'm currently working hard to finish up the challenge levels for the final release and getting a demo build ready…