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本次更新内容如下: 1、修复了视角旋转时出现的场景旋转BUG 2、将游戏在双显卡环境下改为默认使用独立显卡运行 本次更新与五前之前的更新相似,理论上还有些问题应一并修复了,如出现其他BUG,请大家移步讨论区置顶帖反馈,感谢大家的支持!
目前,《仙剑奇侠传四:重制》的开发工作进展平稳,但作品仍需细细打磨,还望大家一同等待。逢《仙剑奇侠传四》问世十九周年,为感谢大家长久以来的支持,2026年12月5日,我们将在安徽合肥举办 “寻仙之夜”仙剑大型嘉年华活动。本次活动免费向大家开放,热切期待与老朋友们线下相聚,共度美好时光。活动现场内容丰富,不仅设有制作人对话、舞台演出、沉浸式游园等环节,我们也会在当天现场正式公开《仙剑奇侠传四:重制》相关情报,包含全新游戏 PV、音乐、实机演示、定价、发售时间与实体版相关消息,大家关心的内容,我们会在现场一一分享。活动…
本次更新内容如下: 1、修复了视角旋转时出现的场景旋转BUG 2、将游戏在双显卡环境下改为默认使用独立显卡运行 本次更新与五前之前的更新相似,理论上还有些问题应一并修复了,如出现其他BUG,请大家移步讨论区置顶帖反馈,感谢大家的支持!
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.