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66% positive of 147 · Mixed · Live from Steam
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Europe In Ruins is a persistent warfare mod for Company of Heroes. Every battle matters: surviving units gain veterancy, losses are permanent, and every battle leaves its mark. Choose a doctrine, build your company, and lead your troops across an ongoing campaign.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-03 → 66% today (147 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bugfixes and QoLReverted the teller mine UI slot, changed hotkey to L Fixed medkits not working on elite grensUS Goon gun crews can now capture territoryGeschutzwagens, 50mm Halftracks now no longer target infantry automaticallyPAK 38/40: standard cloak now no…
Changelog: Fixed Red banner inspired assaultFixed a hotkey conflict for red banner inspired assaultFixed hotkey conflict for the Sherman cannister roundsFixed a bug with Scorched Earth Mechanised Advance not granting the reload reduction to halftracksFixed Kat…
Changelog: Fixed KV8 main gun not working with the siegebreaker unlockFixed propaganda towers not showing up ingame with the Watch on the Rhine unlockFixed the Stummel barrage not locking out the main gunFixed ZIS-2 AP roundsFixed a bug with the Smash their Li…
Fix for stutters with dxvk_stable / dxvk_legacyFixed soviet howitzer"Halt retreat" is now on global recharge
Welcome to Update R068, Commanders! This is a BIG patch, bringing with a full war reset and company wipe. At long last we also now have the rework of the last of the three soviet doctrines: Propaganda. We’ve made changes to lots of doctrines and units across t…
It's 2026 and we are back for another update!Today's update is a more minor one, bringing you a number of bugfixes and smaller balance changes. Towards spring we'll be aiming to bring some further changes to the luftwaffe & commando doctrines, as well as a big…
Work is continuing on the new Goal-Oriented Action Planning (GOAP) based AI rework for Europe in Ruins, and we've finally reached a point where we think it's worth showing some of it off!The video below is a full 2v2 comp-stomp using the current v0.2.7 WIP bui…
General : Vehicle reverse ability rolled out to a next wave of vehicles (mediums, heavies). This remains an experimental feature so please report any issues you experience. Map updates (Thanks Gork!) Added “Enter the Dragon” (8p) Updated Gorkville (6p) America…
We're proud to announce yet another update to Europe in Ruins. Development has picked up pace, as most of the groundwork has been done. Hope to see you all soon on the battlefield! A new (old?) tank is being pushed to the Eastern Front, following heavy axis lo…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.