Last 7 days · history since Nov 6, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
66% positive of 9 · 9 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-03 → 66% today (9 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Dodgeball was made in a few months as a way to try and work out how making and releasing a game works. Unfortunately it never did achieve enough players to really become a decent multiplayer experience. The initial builds lacked a lot in quality and gameplay w…
A new hotfix has been released fixing a few issues with the UI. Voice chat has also been properly implemented and you're also able to mute others in the lobby but you cannot currently do this when in a game however. There are still some issues with it so it wo…
The 0.3 Alpha update has just gone onto the main branch, there are a few issues with this still that will need fixing up but it mostly works. Ill be releasing a few hotfixes to fix the known issues and any new issues that come up as a result of play testing. P…
Hi everyone, Thanks to the testers that found these issues with version 0.1, there will likely be other small improvements coming before 0.2. You can see recent additions before they reach the main branch by switching to the development build. If you have any …
Another week, another development blog. Its a small update this week, lots of behind the scenes stuff going on preparing for the introduction of the dedicated servers. After some player feedback bots are beginning to be improved for the singleplayer mode. This…
This is the 2nd of a fortnightly update blog that im hoping to continue in the coming weeks. This is a small update post about the progress being made for the next version. This includes dedicated servers and character customisation, with the dedicated server …
Hi everyone, With the latest update getting the game in a more polished state (with still quite a few rough edges to smooth out of course!) I decided to reflect and see how the game will progress and when it will be defined as being out of Early Access. This i…
Take a look at the latest development blog on the website. http://313-studios.com/2017/07/28/devblog-1/ There is a few known issues in Alpha 0.1 that have crept in mainly involving round scoring but these will be fixed sometime this week so keep an eye out for…