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85% positive of 48 · Positive · Live from Steam
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A text-based dungeon crawler with a heavy emphasis on combat and looting. Features 16 playable classes and 40 enemy classes, each with an assortment of 9 unique abilities. Countless combinations of items, enemies, loot, and floors.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (48 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Notes So first let me talk about my decision to move on from development on the game. In my previously pinned announcement I said I would stop making more content for the game and focus on bugfixes. As much as that hurt to do since I love creating new things f…
Notes This patch addresses several bugs as well as adds a quality-of-life change to bosses! Bugfixes Fixed some damage not showing negation particles+sound if it gets negated Fixed the Sharpshooter's Keen Eye giving you more Crit Chance/Instant Kill Chance tha…
Quick update to address a few problems! The Blood Mage's Hemorrhage didn't save how many times you've used the spell so it appeared to "revert" when you quit and reloaded. This was purely a description problem and you still had the damage increase but I've fix…
Notes After a long time in development I'm proud to announce the next update is live for The Labyinth! This update includes major changes to the stat, effect, and spell code. The notes below go into all the details but here's the summary: preparing attacks/spe…
This update for the beta branch includes a rewritten framework for status effects. They're more efficient and have had a few issues ironed out. If you're currently playing the game on the beta branch you'll have to start new games unfortunately since old statu…
Hey all! I wanted to officially announce that, after a 4 month development period, I've finally reached the final steps of finishing the next major update to the game! This update overhauls the stat modifier system. Stat modifiers are anything that alter the f…
Hi all! It's been a few years since the announcement that I won't be updating the game anymore. I feel this is a long time coming, but I finally got around to making the game free to play. Since it's essentially abandonware, I feel this is the most fair option…
Hey all! Version 2.0.0 is now live on the beta branch! This update has a large amount of changes that I will go into more detail when I push the update to the default branch. The main part of this update is much more accurate damage/heal numbers. When you have…
While the next update is being worked on you can nab the game at half off for the Steam Summer Sale!
Hey guys, I wanted to put an announcement as to why there's been a lull in development for a short while and give you some news about the future of The Labyrinth. Part of the reason is because I worked by butt off in January to get the game out of Early Access…
Hi all! I've been working on the next update for the game and thought now is the time for a Discord! Come join: https://discord.gg/rjCF2bW8Q3 A new update is coming soon!
Notes Early Access is finally behind us! After 3+ years of development the game is in a position that I can proudly say is worthy of version 1.0! I'm extremely excited to finally bring the finished product to everyone who has patiently waited for so long and I…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.