Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Fight your way through a series of unforgiving arenas, learning to use Newtonian movement to give yourself an edge over your enemies. Upgrade your ship and your weapons along the way with whatever you can find, but don't take too long, as the enemy will soon overwhelm you.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After a long time in the oven, Update V3 is finally out. It's been a long time coming, but I am finally ready to call this 10 year passion project of mine complete. This update could almost be called a complete overhaul, as almost every aspect of the game got …
Hey folks. It's been awhile. A few months ago, I started working on some changes to the core gameplay of Debris Field. I felt like there were some aspects of the game that could be improved on, and some of those changes ended up being pretty radical. My goal w…
It's time for the first big post release update! I wasn't really happy with a lot of things in the previous version, so I have overhauled a lot of core gameplay systems, as well as done an overall polish pass on some of the rougher aspects of the game. In no p…
With this update, I tried to reduce some of the initial difficulty and frustration, to allow for a more natural difficulty curve. Several kinds of early enemies no longer have shields, to reduce the time to kill, and allow you to more easily get some early upg…
With this update, I added some much needed info to the tutorial, and also changed how the tutorial is disabled. Previously, the tutorial would simply disable itself after the first time you played. Now, it will always play, and I added an option to the setting…
As is often the case, thanks to feedback from my release, many new bugs were discovered. This is the first of what will likely be many bugfix updates. In this Update: Updated to latest version of Unity Updated post processing effects. This will be further twea…
An issue that was causing level loading to fail under specific circumstances should now be fixed. For those that were experiencing that bug, please give it a try and let me know if its working in the forums.