Last 7 days
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90% positive of 21 · Positive · Live from Steam
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Batter Up! VR is a delightful casual cake baking game for the HTC Vive and Oculus Rift. Bake cakes solo for your customers with an evolving variety of tools, make your bakery beautiful, and rake in the dough! Order your friends around as they play as your minions, fetching ingredients and helping you bake cakes!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (21 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi all, We just pushed an update that should help alleviate the following issues: - Cake pans not respawning when you use the flamethrower to cook a cake where the pans usually spawn. - Cake orders failing because other cakes are too close to the finishing pla…
Good morning bakers, We are happy to announce that Batter Up! VR officially has Rift+Touch support :) We believe we've found a pleasant way to support 180 degree setups so no need for a 360 degree setup or three tracking cameras! *fingers crossed haha* For tho…
Hi friends, Another small update to Batter Up! today, here's what has changed: - Added SSAO to give the game a bit more of a polished feel - Updated the textures for our cakes, make 'em look a little less cylindrical - Moved the bell and cake plate closer to t…
Our first patch has just gone out! This patch was to help players feel more comfortable with the height of the counters by adding a height adjuster in the main hub (as well as in the pause menu in-game) Other additions: - Added a circle decal under the first d…
Hi all, We just pushed an update that should help alleviate the following issues: - Cake pans not respawning when you use the flamethrower to cook a cake where the pans usually spawn. - Cake orders failing because other cakes are too close to the finishing pla…
Hey friends, Just a little update.. user Skull found the game's FPS tanked after a few days in-game, which we've just fixed. Should be a small 2mb update :) Thank you Skull for letting us know, and we hope this helps you other bakers out too! Love, PD
Hey friends, Just a little update.. user Skull found the game's FPS tanked after a few days in-game, which we've just fixed. Should be a small 2mb update :) Thank you Skull for letting us know, and we hope this helps you other bakers out too! Love, PD
Good morning bakers, We are happy to announce that Batter Up! VR officially has Rift+Touch support :) We believe we've found a pleasant way to support 180 degree setups so no need for a 360 degree setup or three tracking cameras! *fingers crossed haha* For tho…
Hey friends, We are proud to announce that we've finished putting the last touches on the brand new local multiplayer mode for Batter Up! VR :) You can now cooperate with up to four friends on a gamepad and/or keyboard, and have them fetch you ingredients to b…
Hey friends, We are proud to announce that we've finished putting the last touches on the brand new local multiplayer mode for Batter Up! VR :) You can now cooperate with up to four friends on a gamepad and/or keyboard, and have them fetch you ingredients to b…
Hey everyone! We would like to reach out to everyone and let you know how to get your voice into the game as one of the many customers! A few Guidelines - No swearing or anything sexual, we would like to keep the game as kid-friendly as possible :) - Nothing g…
Hey everyone! We would like to reach out to everyone and let you know how to get your voice into the game as one of the many customers! A few Guidelines - No swearing or anything sexual, we would like to keep the game as kid-friendly as possible :) - Nothing g…
Hi friends, Another small update to Batter Up! today, here's what has changed: - Added SSAO to give the game a bit more of a polished feel - Updated the textures for our cakes, make 'em look a little less cylindrical - Moved the bell and cake plate closer to t…
Our first patch has just gone out! This patch was to help players feel more comfortable with the height of the counters by adding a height adjuster in the main hub (as well as in the pause menu in-game) Other additions: - Added a circle decal under the first d…