Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
73% positive of 26 · Mostly Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-03 → 73% today (26 reviews)
No changes recorded yet.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
VIVR, our mad-easy calibration tool, is now fully integrated with LIV! And that's not the half of it. One of our biggest points of user friction was calibration. What's the deal? Calibration is what you need to do to your camera before we can bring it into VR …
Hello humans! You wanted better calibration tools, we give you better calibration tools! Changelog - Calibration used to be a four step process, and now it's a 3 step process. That's one WHOLE step less! Magic. - You can now calibrate in-headset! - We heard yo…
Hello everyone! VIVR has been acquired by LIV, and the awesome developer now called "Mystery" has joined our team. If you have any questions join our discord at: http://liv.chat. Our app is going to release in a few days here: http://store.steampowered.com/app…
Hi there! I just "upgraded" VIVR to 32bit so it can support Avermedia drivers. Hope that helps a lot! Also, I fixed the export config file because it had wrong near and far settings which could result in no mixed reality result. Have a great day!