Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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87% positive of 216 · Very Positive · Live from Steam
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Strain Tactics is a real-time-with-pause tactical game, where you command a squad of soldiers to liberate earth from an alien infestation. Using your helibase, deploy your custom squad and provide air support. Remember to keep your crew sane and motivated while staying clear of alien contamination!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (216 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Seasons Greetings, Commanders! Drone purchase terminals -Thanks for your suggestions! After some consideration, I've decided to allow for Commanders that have completed HeartBreaker access to brand new Drone purchasing terminals at the Special Warfare Center i…
Restart Mission functionality -Included Restart Mission button in the ingame Menu
*UN2 wishes its commanders a fruitful new year filled with successful drops and safe returns, and thanks them for their continued support against Strain contamination!* Bugfixes -Blue target dummy parts renamed for stats page -Some Dispensers should no longer …
Thanks for the bug reports! We hope you're enjoying the new achievements in any case :) Fixes -Achievement fixes and tweaks (NOPE, Pentakill, No Shots Fired) -Map briefing typo fix
Prepare to drop...again For all our over-achievers out there, heres a little something something from us to you! Thanks to everyone for weighing in with your fun suggestions on our forum thread, you know who you are! oTL Bugfixes -fixed collider shapes for geo…
Hostile human factions 'diamond' bugfix -Non-strain hostiles no longer ignore friendly fire rules on Veteran difficulty and above.
Hi Commanders, it has certainly been a while! We just wanted to break the radio silence to say that we are honoured to announce a recent collaboration with our friends over at 16 Bit Nights, makers of the wonderful Chromosome Evil, who approached us to create …
List Scroll functionality -Scrolling now implemented for multipage lists, thanks for the suggestion! Mission Complete tag -Mission completion status now displayed on the 'proceed to briefing' mini window. Static Popup dummy at range -Static Popup target dummie…
List Scroll functionality -Scrolling now implemented for multipage lists, thanks for the suggestion! Mission Complete tag -Mission completion status now displayed on the 'proceed to briefing' mini window. Static Popup dummy at range -Static Popup target dummie…
Restart Mission functionality -Included Restart Mission button in the ingame Menu
*UN2 wishes its commanders a fruitful new year filled with successful drops and safe returns, and thanks them for their continued support against Strain contamination!* Bugfixes -Blue target dummy parts renamed for stats page -Some Dispensers should no longer …
Thanks for the bug reports! We hope you're enjoying the new achievements in any case :) Fixes -Achievement fixes and tweaks (NOPE, Pentakill, No Shots Fired) -Map briefing typo fix
Prepare to drop...again For all our over-achievers out there, heres a little something something from us to you! Thanks to everyone for weighing in with your fun suggestions on our forum thread, you know who you are! oTL Bugfixes -fixed collider shapes for geo…
Hostile human factions 'diamond' bugfix -Non-strain hostiles no longer ignore friendly fire rules on Veteran difficulty and above.
Consumable Item bugfixes -All multi-charge consumables' stats should stack properly now Item edits -Seeker eye utility, lore and fx edited :) UI edits -Right-Click no longer procs unit commands 'through' map selection screen -Noncritical portions of the righth…
Ruin Site generator spawnfixes -Garage modules should no longer spawn loot crates/weapon drops under a large roof rubble piece Scenario description edits -Reference made to 'ruins' -"Mirage sector" title case fix Other notes -Invasion pathing tweaks, should fa…
VSYNC support -Toggle is now available in the Settings page. :re-tweaked to allow tolerances for 'close to 60fps' support for those machines that do not meet requirements for 60fps vsync. Item tweaks -Medical Suite carry size changed to Small -Increased "throw…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.