Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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77% positive of 45 · Mostly Positive · Live from Steam
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B-12 is a tough, third/first-person action-platformer with randomized levels and relentless robots with plasma cannons for hands.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (45 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small update to address some recent difficulty feedback. I definitely plan to keep tuning as more players find the game and offer their input. Please swing by the discussion board if you have any feedback or suggestions. Thank you, and have a pleasant day! -…
Well, here goes! It's not quite everything I wanted to do before my self-imposed deadline (the 12th of course!), but this release is truer to my original vision for B-12 than anything else would have been. Twelve robots. Twelve levels. A somewhat minimalist, o…
Here's a minor update as I try to polish the game up for leaving Early Access. Also, B-12 is on sale! This will be the least you can get the game for until late 2020. Shortly before leaving Early Access (6-8 weeks hopefully) the price will increase to reflect …
Change-log for quick update 0.5.1 -Rearranged the switches and instruction pictograph at the hub a little bit -Added B-2 gun and an initial upgrade to the hub to teach these mechanics a bit faster -Some changes to level 1-1, trying to bring up the action and d…
This update is mostly about getting some of the background lore behind B-12 out of my brain and into the game itself. I've had all of this planned for a while, but I wanted to focus on gameplay above all else. -- Does the game feel like a 3D version of Mega Ma…
CHANGE LOG --------------------------------------------------- ---0.3.1------------------- -Weapons touch-up: Various improvements and tweaks. -In third-person view, B-12 will now keep facing forward while player is actively engaged in combat. Added backward d…
After some downtime due to the untimely death of my primary development machine, I am finally continuing the push toward finishing this game. Today's patch (0.0.52) is a small update to get things rolling again, but the next one (0.0.6) will add the final thre…
This one took MUCH longer to finish than expected. I suppose it comes with the territory of being a solo developer with a full-time day-job, etc. Thankfully I'm finally getting my pace back to where it was, and I should still be on track to have all the main c…
-Added a new level (3-2) -Added a new enemy robot (B-8) with corresponding weapon and achievement -Added some more info to the help menu -Various other small fixes and tweaks -Started working on Mac and SteamOS/Linux support, but ran into too many unforeseen i…
-----0.0.44------------------------------ -Finished 3-1 level-gen setup with the initial set of modules and removed 'preview version' text. -Made some tweaks and fixes to a few of the exising level-gen modules. -Made destructibles more melee-friendly and easie…
B-12 is designed quite willfully around the idea of ignoring certain modern action game conventions (such as: text all over the screen, complicated controls/stats/etc, missions & mission markers, requiring a plot/motive other than challenge & fun, trying to be…
B-12 is designed quite willfully around the idea of ignoring certain modern action game conventions (such as: text all over the screen, complicated controls/stats/etc, missions & mission markers, requiring a plot/motive other than challenge & fun, trying to be…
Works great on Steam Deck. Results from Valve's own testing.