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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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82% positive of 139 · Very Positive · Live from Steam
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King of the World is the gameplay from RISK in a Real-time strategy setting. Fight up to 12 players at once while scheming, backstabbing, making shallow alliances or simply conquer to become the last man standing.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 82% on 2026-11-01 → 82% today (139 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, New update is here! We felt the game could use a little bit of work and that the old menu has become rather outdated - Hope you enjoy :) -Completely reworked the main menu as well as adding better support for 2K and 4K monitors -Added daily rew…
Hello all, First of all we hope you've all had a happy new year, and wish you nothing but success in 2021. Before we get to the patch notes we want to highlight something very special. Because in December 2020 one of our players reached the incredible feat of …
Hi guys, some balance changes and fixes before our tournament tomorrow. Patch notes: -Fixed US Officer animations -Decreased mortar explosives tech to be 10/20/30% Splash damage and reduced range from 4 to 3 -Fixed a bug where units on boats wouldn't die right…
Patch notes: -Fixed a bug where you could control units that were not currently selected -Fixed the selection tool not deselecting other units if the mouse ends over the ui -Fixed a bug where you could select objects more than once -Added shift deselecting tow…
-Fixed an error that prevented new players from starting the game
Patch notes: -Fixed soviet medic animations (No more moonwalking) -Fixed resolution settings not saving unless in fullscreen -Fixed techs showing as researched by the wrong player on clients -Fixed some techs not working on units built after the tech is resear…
I am very pleased to finally announce my second game! This time around taking you to an alternative Ancient Rome, where Gladiator matches is an established sport. If this sounds like something up your alley, you can find the steampage for it below:
Hello all, In this update the campaign has been the primary focus, we felt for a while it was a bit rough around the edges so it was time to touch it up a bit :) -Added voice over to the tutorial (technically this was done in a previous un-announced patch) -Fi…
Hello everyone, Before going forward and explaining what we've got for you this time around, we want to explain the thought process behind it. A while ago we made the game "semi" "free to play", by opening up the matchmaking to everyone, but having the campaig…
Hello everyone, This year our Halloween event has coincided with one of our largest updates so far, so quite a lot of fixes and new additions. -Added new Halloween map "Transylvania" -In-game unit portraits are now animated -Profile tab in the menu has been ov…
Hello everyone, For this update we've remade the tutorial as it was one of the first things we created years ago, hence it was quite outdated and probably didn't give the best first impression to new players. -Remade the tutorial -Fixed the US Mortar animation…
Hi guys, We're hosting a tournament next Saturday, so if you want to test your skills against some of the very best players now is the time! The tournament rules are the following: 1 vs 1 Map pool is: Ireland & Middle east. Europe for the final All armies and …
Patch notes: Added 6 new techs: Deadshot - Gives Snipers a chance to do a critical strike Perfect Planning - Increases range and duration of Officer buffs Experimental Alchemy - Increase the damage of mages Keepers of Justice - Increases the chance for Paladin…
First of all we'd like to apologize for this update taking so long. When we started King of the World some of you might remember we used the P2P Networking using the now deprecated UNET. It turned out that just wasn't suited for RTS games, and we were never re…
https://media.giphy.com/media/13crnHDGq9zH0XTR8q/giphy.gif As you can probably read from the title King of the World is going free-to-play the 29th of March. This is something we have considered for some time and we felt now the game is in a good state and we …
2 items on Steam, newest first.

