Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 12 · Positive · Live from Steam
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Don't Get Hit In The face is a movement-based active virtual reality game. Do whatever you need to do... duck, weave, dodge and crawl... just don't get hit in the face!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (12 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey folks! I've added a new game mode, "Hunters". In this game mode, the blocks hunt you down a bit, so you never get a moment to catch your breath. No achievement yet, as I'm trying to find a point that's difficult, but actually achievable. My best right now …
Hey folks, thanks for all the support, feedback, and the great user reviews! Some people really like the music in the game, others don't dig it, and that's to be expected. In the settings I've added an option to use the music in your computer's music library. …
Hey folks, thanks for all the support, feedback, and the great user reviews! Some people really like the music in the game, others don't dig it, and that's to be expected. In the settings I've added an option to use the music in your computer's music library. …
Hey folks! I've added a new game mode, "Hunters". In this game mode, the blocks hunt you down a bit, so you never get a moment to catch your breath. No achievement yet, as I'm trying to find a point that's difficult, but actually achievable. My best right now …
Thanks everyone for being so patient as I've gotten things out into early access. Hopefully this will let me focus less on writing game descriptions (which can be surprisingly challenging) and more on making the game better. Initial reactions have been pretty …
Thanks everyone for being so patient as I've gotten things out into early access. Hopefully this will let me focus less on writing game descriptions (which can be surprisingly challenging) and more on making the game better. Initial reactions have been pretty …
1 item on Steam, newest first.