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91% positive of 352 · Very Positive · Live from Steam
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FoxTail is a classic quest inspired by the mid-90s games. Complex quests and freedom in solving them, an interesting plot, beautiful graphics and, of course, an atmosphere of mystery and adventure.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (352 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello, Foxies! It’s been a while since I last reached out, and I sincerely apologize for the silence.The last six months have been a rather difficult and exhausting chapter in our lives, as we were heavily involved in wrapping up the art production for Defende…
We’ve updated the in-game documentation: – Added Ukrainian version of README. – Removed outdated Russian version. This is a minor maintenance update and does not affect gameplay or save files.
Hello, Little Foxes!It has been a while since our last update.During this time, Yuriy and I have been working as artists on the Defender of the Crown remaster project, and Vanda was working with the texts and translation of the game. It is now nearing completi…
During these three months we: • Finished polishing and finalizing the scripts of Chapter 3. • Added a brand-new side quest to Chapter 3 and tuned interactions to feel more natural and smooth. • Brought more life to several locations by adding dynamic fog and s…
During August we:- Done a lot of bugfixing in Chapter 3.- Trained Creak to behave and interact with Leah better.- And Beo, too.- Fixed some sounds in Chapter 3.(You know there will be one additional location and puzzle in Chapter 3, right?)- The drops in the C…
This month we've done a lot of crucial things, even if it doesn't sound like much.Development:- Bug fixes and script adjustments for Chapter Three;- Added fog and smoke to Chapter Three, to the dream of Chapter One and to the deep forest of Chapter Two (we fin…
Hello, Foxes! This month's devlog will be short, because the month was very difficult for us. Unfortunately, we are still living in war conditions with frequent shelling of our cities by ruzzian rockets and strike drones. You have all seen the terrible photos …
Development: - added distortion shader; - added refraction through transparent objects on the scene (glass, crystals, hot air) (it's just very beautiful); - added character scaling when exiting/entering scenes (when there is a transition into the depth of the …
Development: - bug fixing and enchantments for Chapter 3. A significant milestone: now Leah's diary is fully working, and does so beautifully! It’s time to turn the page! UI: - we’ve added a fully renewed diary: the experience of using it is now much better. W…
For the last few months we’ve: • Switched to the new version of Power Quest. • Changed the starting quest of the Third Chapter – it will contain a new location and items. • Updated the icons for the items in the Third Chapter (and added the new ones). • Added …
1000 days of war 1000 days ago we lost our homes and our past lives - forever. For 1000 days in a row, we have been checking to see if our loved ones are alive - and not all of them are. For 1000 days we have been hoping that our children won't be killed by an…
For many months in a row, we have been trying to work without electricity, in constant fear for our lives and the lives of our loved ones, with no prospect that this will ever end. Today, these ruzzian bastards destroyed a clinic for children with cancer. 😢 T…
Development: - Testing and debugging of the First Chapter (It was hell) is completed. Art: - Added more unique animations for Leah (Chapter 1, Chapter 2) Introducing: Logic Flow The amount of code and the numbers of rooms, characters, items, dialogs and quests…
Development: - Added rays of light and dust particles - 100% (Chapter 1) - Added a new outfit for Leah (Chapter 3) Scripts: - Optimized and customized scripts - Customized dialog switches - Optimized code for the interaction of items with areas and characters …
Development: - 100% of text and 75% logic added to Chapter 4 - Updated room transition areas for Chapter 4 - Added a new outfit for Leah (Chapter 2) Sound: - Added and updated footstep sound regions for Chapters 2, 3, and 4. - Update RoomSounds - Chapter 4 - 1…
Two years of war. A terrible date. Terrible events that changed us a lot. On February 24, 2022, at 4 am, we heard the first explosions. My mom called - Kyiv, explosions, shooting, she was in the basement. Later, my father called - the first missiles fell near …
UI: - Updated icons of the items of the Second Chapter. - Added special letters for Czech and French - added a full layout for Georgian Development: - 100% of text and logic added to Chapter 1 - 100% of text and logic added to Chapter 3 - Our development envir…
Development: • 80% of text and logic added to Chapter 1 • New full-featured tool for editing in-game text, diary, books, and visualising scene context and game logic • New syntax for accelerated scripting of dialogs and interactions • More refactoring. Almost …
Development: - 70% of text and logic added to Chapter 1 - 100% of text and logic added to Chapter 2 - Huge refactoring pass (code is now better and easier to maintain!) - New development tools that speed us up! - Prototypes of new (mystery!) features - New dev…
We've reached an important milestone: the game's prologue is complete! All the animations, scenes, sound files, characters, quests, and scripts are ready! Now we'll start implementing quests for the existing four chapters. Since everything is already done for …
1 item on Steam, newest first.
