Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 4 · 4 user reviews · Live from Steam
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Hollow Halls is a short indie horror game, focusing on story and atmosphere over combat and action.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (4 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
What started out as a patch to remove one crash to desktop fix suddenly grew into game engine update. Fixed a crash to desktop bug plagueing some setups Performance increases Player "sliding" on some surfaces fixed Updated some textures and models Fixes on inv…
I updated the game to 1.01 version. Big Things - The bug that caused the game to crash on some systems when starting a new game or when leaving the first room has been fixed. Minor Things - Logo intro can be skipped - Made the player move faster in some rooms …
A small update to fix couple of bugs. Fixed issue at Ground Floor where an area was difficult-to-access to say the least. Trying to skip certain animations would freeze the game fixed. Quality of Life improvements on "hitbox" for entering certain doors. Specia…
A small update to fix couple of bugs. Fixed issue at Ground Floor where an area was difficult-to-access to say the least. Trying to skip certain animations would freeze the game fixed. Quality of Life improvements on "hitbox" for entering certain doors. Specia…
If you enjoy devs failing to meet deadlines, subscribe to this channel! In other words, the often requested save/continue feature has finally been implemented. Saving happens automatically, at checkpoints. These are (usually) after arriving to a new floor or a…
If you enjoy devs failing to meet deadlines, subscribe to this channel! In other words, the often requested save/continue feature has finally been implemented. Saving happens automatically, at checkpoints. These are (usually) after arriving to a new floor or a…
After a long battle, Steam Trade Cards are finally available for Hollow Halls! Obtain unique emoticons, background images and badges by playing the game to make Trade Cards drop, collect the whole set, combine them, and receive your reward. More on Steam Trade…
After a long battle, Steam Trade Cards are finally available for Hollow Halls! Obtain unique emoticons, background images and badges by playing the game to make Trade Cards drop, collect the whole set, combine them, and receive your reward. More on Steam Trade…
Friendly folks at Siliconera interviewed me about the game. You can read the article here on their site: The Interview
Friendly folks at Siliconera interviewed me about the game. You can read the article here on their site: The Interview
What started out as a patch to remove one crash to desktop fix suddenly grew into game engine update. Fixed a crash to desktop bug plagueing some setups Performance increases Player "sliding" on some surfaces fixed Updated some textures and models Fixes on inv…
I updated the game to 1.01 version. Big Things - The bug that caused the game to crash on some systems when starting a new game or when leaving the first room has been fixed. Minor Things - Logo intro can be skipped - Made the player move faster in some rooms …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.