Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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95% positive of 21 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-03 → 95% today (21 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This week we added some of our most requested features, see below for changelog and please visit https://www.sketchboxvr.com/feedback to request a feature, or vote on a feature request! We check often 😃 New Features: * Scale, and rotate the scene by holding b…
Changelog: * Add dark/light mode (toggle via new button beside undo/redo) * Increase contrast and tweak colors to make everything more visible * Replace selector/eraser "teardrop" with new "football" model. The teardrop was difficult to see for lots of people …
Hi everyone, It's been a while since we released a build and I feel like you need an update. Since April development has been erratic due to a few distractions: In April we exhibited at VRLA and it was fantastic. We received tons of in-person usability feedbac…
Hi everyone, It's been a while since we released a build and I feel like you need an update. Since April development has been erratic due to a few distractions: In April we exhibited at VRLA and it was fantastic. We received tons of in-person usability feedbac…
This is by far the biggest and most exciting Sketchbox release ever. We spent the last 6 months building real-time collaboration for Sketchbox, which lets up to 16 people, on any VR headset, design together with built in VOIP. Many of our beta testers have rep…
Text Input Definitely our most requested feature, you can now add text to any scene. Text will behave exactly like any other object, which means it can be snapped, resized and grouped. Comfort Mode For our users that are susceptible to motion sickness, we've a…
Over the last two weeks we focused on scale. And I’m excited to announce that you can now import models with the correct scale and see the dimensions of a model. Import Models with Scale When importing a model into Sketchbox (GLTF, OBJ or FBX) Sketchbox will r…
I’m really excited to announce this release, we’ve spent the last few weeks improving our snapping system and it’s the biggest improvement since we added Poly. Snap to Normal & Preview Snap Location Before, it was unclear where an object would snap to, and eac…
This is a major release that includes a more usable menu, a 4K Camera and a massive performance improvement 🔥 Performance now 10X Better We spent some time doing performance optimization for high-poly meshes and high-res textures. Now Sketchbox should run smo…
Release: Build Scenes Faster Over the past two weeks we made building scenes faster, added a home area and added support for SketchFab models via glTF. Models now Have ‘Snapping’ At the beginning of January we added primitives and Poly so it was really easy to…
Release: Build Scenes Faster Over the past two weeks we made building scenes faster, added a home area and added support for SketchFab models via glTF. Models now Have ‘Snapping’ At the beginning of January we added primitives and Poly so it was really easy to…
This week we focused on 3D models.We made it easier to find models and if your search fails, build your own model with primitives. Find the models you want with Poly You can now search Poly for exactly the model you want using a keyboard built into Sketchbox. …
This week we focused on 3D models.We made it easier to find models and if your search fails, build your own model with primitives. Find the models you want with Poly You can now search Poly for exactly the model you want using a keyboard built into Sketchbox. …
This release has been in the works for a long time and I think it’s the biggest update we’ve ever made to Sketchbox: Storyboards and Google Poly. VR Storyboards You can now link multiple Sketchbox scenes together like slides in a presentation. We’ve also added…
This release has been in the works for a long time and I think it’s the biggest update we’ve ever made to Sketchbox: Storyboards and Google Poly. VR Storyboards You can now link multiple Sketchbox scenes together like slides in a presentation. We’ve also added…
This week we added some of our most requested features, see below for changelog and please visit https://www.sketchboxvr.com/feedback to request a feature, or vote on a feature request! We check often 😃 New Features: * Scale, and rotate the scene by holding b…
Changelog: * Add dark/light mode (toggle via new button beside undo/redo) * Increase contrast and tweak colors to make everything more visible * Replace selector/eraser "teardrop" with new "football" model. The teardrop was difficult to see for lots of people …
With today's release, Sketchbox now works on Oculus Rift with Touch controllers! If you launch Sketchbox with Rift plugged in you'll see new controller models and some UI adjustments (e.g. positioning of the plane tool and menu) to match the feel of Touch. Enj…
With today's release, Sketchbox now works on Oculus Rift with Touch controllers! If you launch Sketchbox with Rift plugged in you'll see new controller models and some UI adjustments (e.g. positioning of the plane tool and menu) to match the feel of Touch. Enj…
We just added support for exporting Sketchbox drawings to FBX. During testing we optimized for great Unity support, over the coming weeks we'll be improving the way exports look in other popular 3D tools. To export, just open a sketch and click the “Export” bu…