Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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94% positive of 18 · Positive · Live from Steam
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Casual "takes-1-minute-to-learn" Space RTS, designed for VR: Gather resources, build your fleet, seek out rivals, craft custom ships, and go to battle, in truly 3-dimensional playgrounds. 2-Player online, competitive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (18 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
void LINK v1.5 brings number of quality updates that were long overdue (careful with the Kamikazes now!). Enjoy! Find our detailed roadmap here: http://steamcommunity.com/games/560550/announcements/detail/1592451506866171355
void LINK v1.5 brings number of quality updates that were long overdue (careful with the Kamikazes now!). Enjoy! Find our detailed roadmap here: http://steamcommunity.com/games/560550/announcements/detail/1592451506866171355
void LINK v1.4 brings a revisited AI so Practice play should present more of a challenge for you. It also varies play-style randomly, so you will have to do the same to ace it. Enjoy! Find details on this and other added features here: http://steamcommunity.co…
void LINK v1.4 brings a revisited AI so Practice play should present more of a challenge for you. It also varies play-style randomly, so you will have to do the same to ace it. Enjoy! Find details on this and other added features here: http://steamcommunity.co…
Committed to solo play, void LINK v1.3 brings 3 new single-player missions, hand-crafted to introduce select gameplay aspects, such as sensor ranges, tactical positioning and efficient harvesting. Find details on this and other added features here: http://stea…
Committed to solo play, void LINK v1.3 brings 3 new single-player missions, hand-crafted to introduce select gameplay aspects, such as sensor ranges, tactical positioning and efficient harvesting. Find details on this and other added features here: http://stea…
The official void LINK Development Roadmap (to be updated incrementally) Next up: v1.6 - Proc Gen May 30 Mission 'Scramble' evolved into 'Endless' play mode. Missions 'Pathfinder' and 'Ambush' merged into 'Guerilla' play mode: procedurally generated strategica…
The official void LINK Development Roadmap (to be updated incrementally) Next up: v1.6 - Proc Gen April 21 Mission 'Scramble' evolved into 'Endless' play mode. Missions 'Pathfinder' and 'Ambush' merged into 'Guerilla' play mode: procedurally generated strategi…
To find peers to play void LINK 1v1 online, first of all ... make sure that you have the latest version of the client! As of Feb 5 2018 that's v1.3. Your clients version is stated behind the void LINK logo in the game title menu. But if you still have a hard t…
To find peers to play void LINK 1v1 online, first of all ... make sure that you have the latest version of the client! As of Feb 5 2018 that's v1.3. Your clients version is stated behind the void LINK logo in the game title menu. But if you still have a hard t…
Zentrifuge has created an official Discord server today, first and foremost to further aid void LINK players in finding peers for online Encounters. Here's the invite: https://discord.gg/GcuxKbx
Zentrifuge has created an official Discord server today, first and foremost to further aid void LINK players in finding peers for online Encounters. Here's the invite: https://discord.gg/GcuxKbx
With the Early Access 3 days out it's about time to send a warm Welcome to all who follow this game and all who might join us later on! You are here to weigh in on design decisions and balancing? To point out bugs or other issues? Or just to peek behind the sc…
With the Early Access 3 days out it's about time to send a warm Welcome to all who follow this game and all who might join us later on! You are here to weigh in on design decisions and balancing? To point out bugs or other issues? Or just to peek behind the sc…