Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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61% positive of 13 · Mixed · Live from Steam
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1812 features fast, intuitive and fun gameplay that involves teamwork and strategic planning in a historic and educational setting. This is THE GAME for people who want an enjoyable and manageable introduction to historic/conflict based games.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 61% on 2026-11-01 → 61% today (13 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Commanders, Game Update 4.2.2 is now available. This small update fixes an issue that could cause a computer-controlled army to move one territory farther than its movement card allowed while advancing towards a distant control point. Please let us know if you…
Commanders, Hotfix 4.2.1 is now available. This update fixes an issue that could prevent newly rolled battle dice from being counted, causing combat to repeat instead of advancing normally. Every battle die is now read correctly and play proceeds as expected a…
Commanders, Update 4.2.0 is here, bringing a new way to step back from the front line and understand the whole campaign: the Strategic Overview. Open it at any point during play to see the complete 1812 battlefield in one clean, full-screen view. No more hunti…
A small update is now available.Fixed a rare battle softlock where overlapping physical dice could assign the Militia flee result to a British die.
Two small fixes in this update: Corrected the 1812 scenario setup. Fort Erie now starts with the intended 2 British, 2 Canadian, and 1 Native American unit, while Fort George has its correct starting forces. Fixed the Truce victory condition. The British side …
We've just fixed a couple of bugs that made there way into the previous update: Fixed the green and red region highlights used when placing and moving troops. Fixed the missing numbers on the fled-unit counters.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.