Last 7 days
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47% positive of 40 · Mixed · Live from Steam
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Design, build and command your fleet of spaceships! Navalia allows you to freely design ships for your fleet, lead them in battle against formidable foes and gradually conquer the galaxy. Unleash your creativity with the innovative Navalia ship editor and bring your creations into battle!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 47% on 2026-11-01 → 47% today (40 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New update again! This time a little bit smaller than the two previous, but still some preatty big changes. CHANGES: - Agressive behaviour for Attack Queens. Now some of the Attack Queens will behave agressively and instead of attacking the planet they will ta…
Hi, Again I uploaded a new version. Some balance adjustmenest and bug fixes. - Fixed issue where enemy fleet sizes might not increase as the game progresses - Increased cost of research by 2X -Antti
Hi, I just uploaded 1.13 update! I already uploaded 1.11 and 1.12 couple of days a ago but didn't make a post about them as they were so minor and mostly about debug logging. - Fixed issue where your ship saving would sometimes not work correctly if you had mo…
Hi, I just uploaded the fourth update CHANGE LOG: - Further improvements to the GPU memory usage - Fixed issue when drone count upgrades did not always save (Thanks to Azihar for notifying me about this bug!) - Other minor issues - Antti
Hi, I just uploaded the fourth update CHANGE LOG: - Further improvements to the GPU memory usage - Fixed issue when drone count upgrades did not always save (Thanks to Azihar for notifying me about this bug!) - Other minor issues - Antti
Hi, I just uploaded the third update. Took me a little bit more than 1-2 days as I initially expected. CHANGELOG: - Fixed GPU memory leaks. Also made changes to the texture batching and it now consumes less GPU memory. - A player requested this feature in the …
New update again! This time a little bit smaller than the two previous, but still some preatty big changes. CHANGES: - Agressive behaviour for Attack Queens. Now some of the Attack Queens will behave agressively and instead of attacking the planet they will ta…
New major update! From the feedback I have gotten I decided to make some MAJOR changes to Navalia. Especially to the battles. There are now many more Queens in one battle (up to 12 when it was 5 earlier). Two new queen types added to the game! Also, big change…
New major update! From the feedback I have gotten I decided to make some MAJOR changes to Navalia. Especially to the battles. There are now many more Queens in one battle (up to 12 when it was 5 earlier). Two new queen types added to the game! Also, big change…
Hi, Sorry for the long delay between updates. I have spent the last month on making some BIG changes to Navalia for version 1.2. Survival game mode is remade and now it's called Conquest! The game objective has been changed so that collecting enough resources …
Hi, Sorry for the long delay between updates. I have spent the last month on making some BIG changes to Navalia for version 1.2. Survival game mode is remade and now it's called Conquest! The game objective has been changed so that collecting enough resources …
Hi, Again I uploaded a new version. Some balance adjustmenest and bug fixes. - Fixed issue where enemy fleet sizes might not increase as the game progresses - Increased cost of research by 2X -Antti
Hi, I just uploaded 1.13 update! I already uploaded 1.11 and 1.12 couple of days a ago but didn't make a post about them as they were so minor and mostly about debug logging. - Fixed issue where your ship saving would sometimes not work correctly if you had mo…
Hi, I have been busy working on the 1.1 version for the past month. My main objective was to balance/variate the battles. I got feedback that too often the best strategy was to just directly attack the queens with motherships main weapons. So I tried to come u…
Hi, I have been busy working on the 1.1 version for the past month. My main objective was to balance/variate the battles. I got feedback that too often the best strategy was to just directly attack the queens with motherships main weapons. So I tried to come u…