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Hello, lords! NN here ๐ We shipped quite a few versions this week, so here they all are in one place. The biggest change: battles hit harder now! โ Battles with more punch (6.33) Press Watch and the camera moves in and follows the fight, then glides back to wโฆ
Hello, lords! The big update I promised is here, and it has one theme: heroes, up and at them! โ Monster waves From Town Hall level 6, while you play, monsters charge your gate wave after wave, and your heroes and watchtowers meet them there. Your town is neveโฆ
Hello, lords! Thank you again for the feedback. This update tackles the things you mentioned most: running out of supplies after a couple of fights, attacks that ended in a flash, and leaderboards where everyone looked the same. ๐ Twice the supplies Supplies โฆ
Hello, lords! Thank you for all the feedback from the first test. This update is a big one: ๐๏ธ New training grounds Drag and train: drag a hero into a training ground's frame (or just click the card) and see at a glance who is free and who is out marching. Auโฆ
Hello, lords! We shipped three updates in two days, so here they are in one post. The theme: keep the heroes busy, and make the screens easy to read. ๐งญ 6.24: Gathering errands From Town Hall level 4, resource spots appear in the wilds: ancient groves (lumber)โฆ
The store page for The Lords Next Door is live. You were a captain in the long war. Now you have the deed to a stony patch of frontier, a bad knee, and an old quartermaster named Wendel who will not let you rest. Build a town. Gather heroes. Get to know the neโฆ