Last 7 days · history since Nov 1, 2026
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Defend the forest with 20 animal guardians in a pixel-art tower defense game. Place your team on a hex grid, unlock neighboring-animal synergies, choose one of three rewards, and merge matching guardians up to 5 stars across eight regions.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Mac (1 download)
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Patch notesv0.9.5.18 — Endless mode, critical hits and clearer abilities
0.9.2 validation - Normal, Hell and 20 new enemies
20 Steam achievements are now available, each with its own pixel-art icon. Here are a few of the challenges: Friends of Every Kind: Across expeditions, keep each of the 20 species deployed for a full wave, dealing effective damage, then clear that wave. Five-S…
What changed Before advancing from a cleared forest, you must choose one of three Forest Blessings. These are special mechanical effects, not animal recruitment. Five distinct blessing types, each with up to three ranks, have dedicated relic cards and trigger …
What changed Fusion now reaches 5 stars; the existing ×2.25 attack growth per star is retained. Tenacity now caps at 50%. It no longer grants control immunity: slows, stuns and knockback retain at least half their pre-tenacity effect. Separate boss and racial …
Faster controls Press W while hovering over a field animal to return it to the reserve. On an empty field cell, W performs the same placement action as a left click. You can also return a selected field animal using the Return to reserve button, or drag it dow…
Here is a consolidated record of improvements already available in the Windows Steam version. The current version is v0.9.4. Changes below are grouped by the version that introduced them. v0.9.2: difficulty and enemy expansion Added a Normal/Hell choice for ne…
New Rookie Mode Added a difficulty with lower enemy HP and less combat pressure than Normal. Tenacity is capped at 10%, and final enemy movement speed is capped at 130% of each species’ base speed. Combat difficulty adjustments Adjusted enemy counts and spawn …