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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Chemical rockets are horrendously ineffective. Even in a small system like TRAPPIST, a small trip takes thousans of tons of propellant. The energies required to travel in space are simply too much for chemical bonds.In 2026, British company Pulsar Fusion proto…
Hidden on the dark, frozen wastes of TRAPPIST-1's outer edge, Colony 32 built a sprawling industry shielded from solar storms and tectonic instability, powered by a thorium reactor.Unfortunately, TRAPPIST-1g (Codename 'Hel') is an ice planet with almost no pho…
If you need to build a spaceship and AI 3D renderers just aren't cutting it, NASA's website publishes detailed 3D models of their ships that are free for anyone to use. Here is a large interstellar vessel and a lander module built out of modified parts of NASA…
I've gone back and forth for quite a while on whether the original concept assets are good enough, or need to be turned into fully 3D assets. The difficulty with 3D assets is that getting a good quality visuals with limited polygons is difficult. And the amoun…
What this is I'm playing through the current alpha of TRAPPIST-1, start to finish. The goal is the first arcology: the point where a landing site stops being a camp and becomes somewhere people actually live. What you'll see - Picking a landing site in a rando…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.