Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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77% positive of 462 · Mostly Positive · Live from Steam
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Explore 6 x 6 x 6 = 216 rooms of randomly generated hazards and enemies while collecting the necessary artefacts. Hundreds of monsters are roaming inside, guarding the sword shards — the last known thing to be capable of defeating the demonic castle owner.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (462 reviews)
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No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've accidentally left an important checkbox unticked in the game engine (twice), now that's fixed (again).
Fixed a bug that does not allow to get achievements in the game. We apologize for the fact that it took so long to resolve. ːcone_traderː
Hi everyone, we've recently updated the Serbian locale for Castle of no Escape 2, after a good deal of proofreading from Marko Josifovic and Rados Milicev! Also, after a recent fullscreen patch, language select screen was a bit off, this patch (1.702) fixes th…
Starting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates …
Starting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates …
Hi, everyone. 10 years ago, on 20th of August 2015, I published a full version of Castle of no Escape 1 on itch.io, GameJolt and IndieDB. Today I make Castle of no Escape 1, 2, and the original+arranged soundtrack free, to commemorate this anniversary, and to …
What's up, people! Castle of no Escape 2 is approaching its 4th anniversary, so we're thinking - does it make sense to get some official merchandise produced if there's anyone out there wishing for it? We're not talking about T-Shirts - everyone can do that. I…
In the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/1422610275773928…
In the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/1422610275773928…
You can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! ːcone_guardianː
You can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! :cone_guardian: