Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- New stone physics for all game modes, stones now settle a bit sooner at low speeds and collisions are more accurate for energy transfer - Fixed Bug causing all AI opponents to use the same shot preferences and strategy, should be much more gameplay. - Increa…
Playtest Update — November 2 Multiplayer - Expanded standard matches to support up to 8 players, with up to 4 per team. - Added optional position rotation between ends. - Uneven teams are supported, with positions shared between teammates. - Matches continue w…
Added multiplayer text chat, quick chats and a controller keyboard. Added profanity filtering and an option to hide text chat while keeping quick chats visible. Added optional thinking clocks for single-player and multiplayer, with adjustable time allowances a…
Curling Simulator Playtest — Oct 22 Update - Now Live The orange turn arrow now stays visible during delivery. Made the selected turn button’s highlight more noticeable. Added a full-screen scoring sequence with numbered scoring stones. Non-scoring stones rema…
Fixed replay saving when a required compression library is unavailable. added debug for player-log and match-report ZIP export on affected PCs. The orange turn arrow now stays visible during delivery. Made the selected turn button’s highlight more noticeable.
Curling Simulator Playtest — Recent Updates you may need to restart steam to queue the update download Multiplayer Updated moving-stone networking to a steady 60 updates per second, aimed at reducing hitching during stone travel. Please keep reporting any stut…