Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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48% positive of 78 · Mixed · Live from Steam
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SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real-world measurements, and transportation of goods with horse-drawn carriages.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 48% on 2026-11-01 → 48% today (78 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://i.imgur.com/qCGf0bX.png #StayHome 30% of infections are from asymptomatic people. The virus can last on a surface up to 3 days. Share the word. Be a container, not a spreader. #StayHome. We can do this together. You can make a big difference. We can do…
https://i.imgur.com/Y3bAGOr.png Hi Pals preparing for next update here are some fixes: -Buy region text - fixed -Type on feedback bug - fixed -Speed controls block if input locked - fixed -Remember camera speed - new -Construction Visual Progress - new Also no…
German Translation is here Hi guys Thanks to Karsten Eidner the German translation is done. He got all done. I want to mention that he runs a Youtube channel: https://www.youtube.com/channel/UClVwM5bqspp8J_i4cemfumA/featured?disable_polymer=1 And a german webs…
Version 0.7 is here! - J! https://i.imgur.com/UccpWxW.png Hi all! A lot of work is being done to the game. The hood of the game was opened and changed to the core. Now the loading time from initial click to gameplay was cut in a half. Wow! I'm happy about it! …
Hi Guys Working towards the final release. Which will be Sep 5th, 2019 So happy! In this new patch a few things under the hood All the colors and rendering pipe was changed and improved, therefore, the performance of the the game also gained some ground. Now y…
https://i.imgur.com/3h6P1hD.png Hi Pals! Excited sharing with you a new milestone in the game yet. Today after a while I decided to keep walking towards them final release day. I have been focusing on the User Experience a lot, making the game intuitive and un…
v1.2.1 is here First Localization Package! German, French, and Spanish languages are added to the game! Small issues were fixed! Hope you all enjoy it! Cheers Dev
https://i.imgur.com/bFvzETS.jpg Hi all! Hope you are all taking care of yourself Here we are with the help of many putting this version 1.2 together, so you can enjoy it This version brings many small improvements and has included features requested by you htt…
https://i.imgur.com/qCGf0bX.png Hi all New Patch: -Many bugs fixed -Few new features added -UI adjusted and improved -Buildings get built 3x faster now -Time Achievements fixed Please stay at home! Thanks to the community! You guys rock! Raw: +Time achievement…
StayHome #2 https://i.imgur.com/qCGf0bX.png New Patch: As you guys ask: -Now roads can be removed -Import and Export orders can be placed in the same window! -Achievements can be reset Many other small fixes Please stay at home! Together we can win this! Raw d…
https://i.imgur.com/6499Al9.jpg Hey folks Version 1.1 of Sugarmill is here this time bringing a few new goodies and fixing other bugs. https://i.imgur.com/rpFgpOl.png -Night toggle - new The most asked feature across the v1.0 was that. Players want to have con…
https://i.imgur.com/B244jLP.png Hi Pals! Thanks for all the help and feedback we will like to announce we will be launching a Bug Bounty Program and once again will need all your help and cooperation! The game has come so far and still will go even further! In…
https://i.imgur.com/3LV74yA.png J! Guys. Thanks for all the awesome support and feedback! This is just the beginning. Lots to fix, after that more to come. Sugarmill will keep moving ahead Let's keep Sugarmilling! Cheers Dev https://i.imgur.com/ITSfUWG.png
https://i.imgur.com/yo576OW.png Word of thanks! First of all, let me give a huge shoutout to the incredible support this community has provided to the game. We had a lot of feedback! It was awesome to interact with the players and sometimes achieving feedback …
Hi Pals! https://i.imgur.com/SOrIxDc.png Here we are another install of the series! And almost there the main new things are this: -The date is now (Mmm/Y) -Removed, achievements button on the main menu, fishing build -Padding on tutorial window -Tutorial arro…
Hi folks! Is being a tough one this, but after some much testing and talking to testers, peers, colleagues and some coworkers I have decided to postpone the launch date. Now the date will align by 4 days with the 3rd year anniversary the game was launch in Ear…
Hi all This is the first sale of the year and the reason mainly is because I have worked really hard in this game for almost 4 years to be a really awesome and immersive experience. I had to step back and take a break and also, do to the exposition I have had …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.