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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Our latest build brings the biggest change since the start of Light Hunters: Journey: a third hero, and runes to collect.Weyaya joins Balder and Bergljot. Her lightning strikes instantly: no projectile to dodge, it never misses. Her familiar fights by her sideโฆ
Why couldn't you dodge the crab? In our new devlog, we open up the brains of the enemies of Light Hunters: Journey, built in Godot 4 without any plugin. A tiny state machineEvery enemy is always in one of four states: looking for a target, walking along its paโฆ
Right-click anywhere in the arena, and your heroes find their way around rocks, ruins and enemies. In devlog #9, we show the whole navigation system of Light Hunters: Journey, built in Godot 4 without any plugin. Where the code lives The game manager reads youโฆ