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In Part 2 we showed you the story. This week it's about the moment every manager game lives for: game day. Our first version was a 3D match engine. It worked, but it felt like robots running drills, and every bit of charm was gone. So we started over. A Baseli…
Last week we showed you the half-time insult duel. This week we open the comic book: the story of Baseline Boss. It starts small. You coach a school team. After practice you're picking up cones when Mila comes running with a piece of chalk: she's drawn a play,…
Welcome to Making the Game, our new weekly dev diary! Every Thursday for the next eight weeks we'll show you a piece of Baseline Boss: The Basketball Manager: straight from the game, with short clips. We're starting with the feature that makes us grin every ti…