Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Performance The main menu now loads while the Velovyn logo is shown. Afterwards it runs smoothly right away, with no freeze and no stutter. The loading screen stays until the map runs smoothly, so the mission briefing appears without stutter. “Begin Attack” no…
New: Relays Relays are a new kind of module with a shimmering, eight-sided frame. Each one belongs to a partner, a retrofit kit or a module pack, and changes what that partner can do. You can find them in the bonus pick after an elite battle and at the black m…
Maps Coasts are now rounded instead of square. The foam follows the shoreline, and small waves wash onto the shore. Rivers wind through the meadows, with banks, rounded bends and branches. The water has depth and glitters. The sea is one continuous surface wit…
WrenchNew command "Build": the Wrench builds a vehicle on a free adjacent tile, with the same selection and the same retrofit kits as a factory, at full price. The unit appears right away with 50 HP and is finished at the start of your next turn (+50 HP). If t…
New weapon soundsAlmost every weapon has new sounds, made from real recordings instead of synthesized ones: tank cannons, rockets, bazooka, torpedo, bomb, impacts, and the machine guns of the Falcon and Vulture.Each tank sounds like its caliber: the Ironclad b…
New musicThe entire soundtrack is new: music by composer Andrew Sitkov replaces the previous AI-generated music.All tracks now play at the same volume, no more jumps between menu, war map and battle.Crisis music: when your morale drops below 25, the music turn…
Hi everyone, Jon here, the solo developer behind Hold Morale.The free demo has passed Steam's review and will be released this Friday, October 16. It includes the complete Forest campaign from the first battle to the world boss, the tutorial, all 80 modules an…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.