Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
PATCH NOTES v0.1.502 Mostly bug fixes and QoL for this patch, some small content changes to address quality of life and player comfort, but most of these changes will be hardly noticeable. Significant content update soon though! NEW Scoreboard. Hold Tab on key…
PATCH NOTES v0.1.441Refined specimens, pickup clarity, and more. SPECIMENSWhen closing in. Specimens will continually come straight at you instead of sliding aside/around you. When climbing in. Smoother transitions for specimens post-climb into interior hunt. …
PATCH NOTES v0.1.430Quality of life, refined gun fx, and a few new secrets. NEWMarked barrels. Explosive barrels now carry a hazard mark. A new pathway. Barracks and the power room connect through a new door. Some secrets. A few new props scattered around the …
PATCH NOTES v0.1.423 (some big balancing changes) PLAYER • Walk speed 330 cm/s (was 300, +10%). Sprint, tac sprint, crouch, ADS unchanged. • Slide distance ~+10% to match faster walk. • Gamepad aim assist: New settings and default. Off (0) / Low (0.15) / Mediu…
PATCH NOTES Evolved Specimens. Special rounds now spawn less Evolved hunters, with less on the map at a time. Their speed has been retuned, some are slower now. Evolved specimen's relocation logic has been adjusted as well to prevent inappropriate culling. Sam…
PATCH NOTES v0.1.400 Map. Fixed several reported glitch spots and spots where the player could get themselves stuck. Added some geometry in a few spots and adjusted level decor and collisions. UI. Center pop-ups queue now instead of replacing each other or cov…