Last 7 days · history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Gameplay Pass 1 Another major update, two good weeks in a row for this! Updates: Health Pickups! Completely integrated into network as well for co-op. Health level ups! Full weapon kit restructure! Those are the big ones but each one has a bit more to talk abo…
Networking Pass 3 Major update fixing networking finally and adding a couple new goodies. Updates: Online finally works officially and has been tested. Player revival is a thing in co-op. So if you die after 20 seconds you will revive. Spectating exists now wh…
More enemies, more challenge, basically the entire 10 waves have been updated. Updates: Zombie tier 4 AND 5. End game has zombie tiers 4 and 5 and they are noticeably more difficult. Enemy 2 is live. Who is enemy 2? Play and find out. It's very noticeable. The…
This is basically a big clean up from last weeks update with one little late game surprise. Updates: Lots of Steam networking cleaning up. Multiplayer should work a lot better. Tier 3 Zombie has officially hit the horde. Networking Pass 2: Basically there were…
Networking Pass 1 Multiplayer (should be) live!!! This is a major update and our first (real) networking pass. Updates: Click host game and you (should) have a Steam lobby and anyone who joins a game (should) be able to join you! Both click John, click play, a…
This update is the first Enemy Pass update, many more to come in that regard. Updates: Zombies can actually kill you now. The pacifist zombies were good for what I was testing but probably not "fun." Zombies hitboxes track you now. Standing underneath them doe…