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Welcome back! Last time I shared a tour of the island. This week I've been looking up, working on the clouds and lighting that give a distant storm its character. The new cloud renderer is now integrated into the game and editor. This 30-second development ree…
Welcome back! Last time, I shared the wider chart of the Flat Sea. This week, I want to take you closer to shore. I've been working on the island generation and the details that make a coastline feel worth exploring. The new reel moves from first light through…
Welcome back! In the first devlog, I shared sailing, rough weather and a glimpse of Anchor Light. This time I want to pull back a little: where might those voyages take you, and what is it like to live aboard the boat between landfalls? The current world...
Welcome aboard! Red Skies at Dawn is a first-person sailing adventure about learning your boat, reading the weather and exploring an unfamiliar coast. I’m Isaac, the solo developer behind Junklab. For this first devlog, here’s a look at sailing, storms and Anc…