Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Your worlds and characters Worlds: the worlds you have still work, but start a new one to get everything. Characters: keep playing the characters you have. Villages, goblin villages, holds and the new creatures all reach the worlds you have. Rivers don't quite…
The sixth test build. The Windwrights' spires stand in every world, stars fall and leave skyiron, the night sky is the real one, cave-ins and pit props, sheep and shears, the lasso, wooden signs, smoke that fills a house, teams and bases, and the Fletching ski…
The fifth test build. A forest giant that fights with a tree, a sea serpent and the Tallfin at sea, whales, icebergs, creatures on the firefells, wolves and cave bats, furniture, water pets, loops on a glider, world options, creature levels and PvP. New A fore…
The fourth test build. Warden castles and forts, armed goblins, a grappling hook, fruit to pick, brewing, a farmstead that grinds, churns and smokes, great trees you grow limb by limb, nine new sets of armour, and multiplayer improvements. New When the host le…
The third test build. The weather can turn on you now: whirlwinds, sandstorms, lightning and gales that bring trees down. Firefells wake on the islands, powder opens the rock, three new kinds of magic come out of their stones, and the Wealds have a summoned fi…
The second test build. The world is an archipelago now, a new world opens in the sky on a glider, and a lot of what you do with your hands feels better. Worlds started in 0.2.0 get new ground, so start a fresh world for this one. New The world is islands now, …