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Tournament Mode, Replays and a Lot More MagicGreetings everyone!After feedback received from the last playtest, I decided to fast-track a feature that was initially a stretch goal. Looks like most people played the single-player puzzle mode and not many playerโฆ
What's new since the last playtest - All-new spell effects. Every spell has been redrawn, and lasting buffs and debuffs now show on the piece itself, animating in, looping while active, and fading out when they end. - New Jewel chess set. Gold and silver with โฆ
Layout changes to fix text overflow in several places.
- Fix: rank reveal bands no longer overlap - Fix: lobby browser resolves the host avatar - Feature: New app icon replaces the default Godot icon
I'm so happy to finally show off the new chess set. Actually this was originally planned as the first chess set and I got started working on this months ago, but it became clear that this set was going to be the most work, so it was set again in favor of complโฆ
We've had a major update recently, and we're so proud of all the new features as well as adding a bunch of new art. I did a blog post talking specifically about spell effects but that wasn't all we added. Let's have a look... WizardsWe wanted to give our beautโฆ
It's been a busy three weeks since the last art blog. Since then I've been hard at work on a bunch of new features both big and small. I think it's really made such a difference to the game - it's looking more and more polished every day. Today let's chat abouโฆ
Hi. Here's a little update as to what I've been working on in A Wizard-Chess Tournament this week. I do all the artwork myself, and today I thought I'd give you a little peak into the process. We've wanted to add a few different chess sets to the game since thโฆ