Last 7 days
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Live from Steam
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed issues that players were having with the settings, and also improved the options a bit. - Fixed the settings toggles in the gameplay menu not working correctly. - Fixed the volume sliders not affecting music volume. - Reduced the size of the keybinds butโฆ
More fixes for bugs found by playtesters, as well as optimisations (particularly shadows) and QOL improvements such as additional tutorials. - The game should now be more performant, especially in the starting area/lobby, as the shadows/lighting have been optiโฆ
Added a few new features to improve the gameplay experience: - Added a UI scaling option in the settings, where you can scale the UI size up and down to adjust it to your liking. - Extended the resource index menu book to show food that you've discovered (alonโฆ
- Removed 2 food items that were left in the cave base for my testing purposes (whoops!)
More bug fixes and QOL changes to make the gameplay experience better. - Picking up tools that were dropped on death now get automatically equipped into the slots they were previously in. - Loop button functionality for the cassette player should be fixed. - Bโฆ
Fixed some bugs and made some QOL changes, all suggested/found by playtesters. I still have more playtesting feedback to address later, but here are the changes I made for now: - Removed requirement to give a star rating before submitting feedback - Fixed a buโฆ
Playtesting is now live!I will select a few people from my discord server that are interested in playtesting the demo for The Atrium, and give them a key for access.Once the playtest has finished, the demo will be released. I'm estimating this to be released wโฆ