Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
✨Hew Watcher! New day - a new patch✨ Many thanks to T_R2 and NEGATIVITY for helping us find these issues that we fixed in this patch! Bug Fixes - Fixed players spawning inside the fireplace and getting stuck after leaving the Nightmare world. - Fixed a softloc…
✨Hew Watcher! It's another patch✨ Many thanks to T_R2 for helping us find these issues that we fixed in this patch! Improvements - The Wine Cork now tends to jump toward the middle of the room and no longer gets stuck in corners. - Equipping a new junkit no lo…
✨Hew Watcher! It's another patch✨ Many thanks to Ruetabagel, Prized, T_R2 and hb for helping us find these issues that we fixed in this patch! Patch Notes - Fixed the shotgun and firework launcher barrels sticking to the old direction when the cursor moved qui…
Micro-patch In the previous patch we said the Cucumber's invulnerability was fixed. It turned out we had missed some cases. Ooooops. They're fixed now. Hope so. - Fixed: in some situations the Cucumber's hitbox was turned off, so projectiles passed straight th…
✨ Hew Watcher! It's another patch ✨ Many thanks to greedycreature, Ruetabagel, and T_R2 for helping us find so many issues that we fixed in this patch! Patch Notes Fixes - Clear Profile now works: it wipes all progress, keeps your settings and restarts the gam…
Hey, watchers! 🐱 Our first patch for this playtest is here: Patch Notes Graphics - Fixed square-shaped lighting patches appearing on floors in rooms with many candles and lamps. Light from nearby sources now spreads smoothly across the floor on every graphics…