Last 7 days · history since Nov 1, 2026
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A roguelite base-defense game where your traps decide where enemies walk — and where they fall. Block a chokepoint so the whole wave comes down one road, line it with traps, and draft a new one from three cards after every wave. They won't make it easy: they dig through walls and tear traps apart.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes Gadget and wall sounds can now only be heard within about 10 floor tiles. Tik's detection alert still reaches you anywhere on the map. Off-screen "!" markers now only appear within that same hearing range (gadget triggers, wall hits, gadgets taking dam…
Fixed Zeks and Nisk getting stuck when meeting head-on in a one-tile corridor. Fixed Torvan often breaking through the north hole of the core room on Circulation map 1 after all cracked walls were destroyed, even when the hole was blocked with gadgets. Fixed a…
Hi, this is Taruby. Trapoint is officially out today. Trapoint is a roguelite base-defense game. Shape the road to your base with walls, then line it with traps to take down the enemies. Features Design the road with walls The walls and traps you can get are l…