Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A systems and quality-of-life patch: the Eon Pass is rebuilt so it can be finished within the 30 days it lasts, crafting yields more as the trade grows, titles are redesigned from scratch and the Steam achievements become real feats. Update required: the world…
A fix patch, almost all of it from your reports. Update required: the world checks the client version on connect. Combat Shields: one shield per character. A new one replaces the old one, it lasts as long as its buff and it breaks when damage drains it. While …
The screen gets out of your way: a smaller, cleaner HUD, a chat that only shows up when you need it and a vault you can sort by category and search. It also covers patch 2026.09.28.2, which shipped without notes. Update required: the world checks the client ve…
A patch about security and comfort: the server judges every movement and every skill again, loot goes to whoever dealt the most damage, the vault and the bag sort with one click, the Homeward Stone no longer takes a slot and the reported bugs are fixed. Update…
The biggest patch so far: every role has its own kit, the Yodha Custodian becomes the game's healer with his own staffs and shields, gear arrives on time and the world speaks six languages. Update required: the world checks the client version when you connect.…
This patch welcomes new players with a tutorial built from scratch and makes combat smoother for every lineage. Update required: the world checks the client version on connect. Tutorial New level 1 characters get a step-by-step tutorial: moving, the camera, ju…
The biggest patch since the beta opened. Bosses now ask for a real party, loot is shared fairly, your character moves with weight, and the new interface opens in windows you can carry anywhere while you play. Updating is required: the world checks the client v…
A big update built from duel data and open-beta feedback: player-versus-player combat is reorganised around a single formula, bosses now punish whoever hits from afar, monsters last longer, and levelling through quests and the Journal feels like progress again…
An update built from the open beta's feedback: duels between players arrive, several Sahira and stealth bugs are fixed, and mid- and high-level monsters last longer while refined gear makes the difference again. Update required: the world checks the client ver…
This update changes the face of the game: the whole interface is new, designed for mouse, keyboard and controller at once. It also fixes the bugs you reported during the open beta in game, on the website and on Discord. Update required: the world checks the cl…
This is the update that closes the alpha and opens the pre-beta. Since the last notes the game changed top to bottom: every lineage has two roles you choose by playing, every skill has its own talent tree, there is a pet, a mount, water you can swim, six workb…
A companions patch: the first pet, the first mount, the Traveller's Journal and a new cave in Surya. Update required: the world checks the client version on connect. The world stays closed until the open beta on October 10. Pet: Crystal Spirit A companion that…
A gear and loot patch: any piece can be reforged, rarity gives more defence, bosses drop Legendary and Mythic gear, every refining stone can be crafted and quests flow better. Update required: the world checks the client version on connect. Gear and forging Re…
A patch about how combat and the world feel and sound: characters speak, Surya has an ambience, stuns are visible and leap skills no longer throw you back. Beta pricing arrives too. Update required: the world checks the client version when you connect. Combat …
The biggest update since the beta: a new land on the other side of a portal, fifty quests that tell why the beasts lose their note, Surya stretched to level 35 and every lineage playing on its own attribute. Update required: the world checks the client version…
The new-netcode patch: the server now runs at 20 updates per second with trusted movement (no more being yanked backwards while walking), the crafting tables get Create · Refine · Reforge, premium items can also be crafted from world materials, food and potion…
The biggest patch so far: the world now runs on channels, skills fire the instant the key is pressed, the network was rebuilt inside to hold many more players, and server notices, bug reports, French and a full pass over quests, loot and crafting arrive. Updat…