Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Free on Steam. The demo has its own app, so its players are counted separately.
Build a village around humanity's last flame. Gather, build, and research by day; defend against Shadows at night. When a village falls, pass its records and memories to the next civilization. Learn from each generation and survive the night that stopped the last.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Thank you for playing Last Civilization: Inherited Flame. A new update for the Early Access version is now live. This update focuses on revisiting the places your residents have seen and the days they have shared around the fire through their own records. We h…
We’ve updated the free demo! This update revisits the opening journey towards your first night, with clearer guidance, encounters with residents, and records of life in your village. Whether this is your first visit or you’ve tried the demo before, start a new…
Beyond the village, other people are keeping their flames alive. In the full-game development of Last Civilization: Inherited Flame, we are refining journeys that connect distant encounters to village life and each resident's story. Following our previous upda…
Survive the night, read the morning record, check supplies, and decide today's work. One day, pass the flame to the next village. In Last Civilization: Inherited Flame, we are refining screen artwork and information design so these moments feel part of one wor…
A night defending the village. A day someone offered help. A place in that person's book. We have added a residents' bookshelf to the development build of Last Civilization: Inherited Flame. Beyond how many days you survived, we want you to remember who shared…
A village keeps more than stockpiles and buildings after surviving the night. Who worked, who talked together, and what did they share? In Last Civilization: Inherited Flame, we are improving the ways you revisit residents' lives and read the information behin…
This article describes work in progress. The images are actual screens from development test builds using dedicated test data; some show earlier test scenes. This is not an announcement of an update to the currently available Steam game or demo. Details and vi…
These screenshots were captured in a work-in-progress test build using dedicated test data. Some scenes are paused. Details and visuals may change; this is not an announcement of an update to the currently available Steam game or demo. A shelter appears beyond…
My first game, Last Civilization: Inherited Flame, has made its first sales. Knowing that someone chose to spend their own money on a game I made means more to me than I expected. To everyone who bought it: thank you. And thank you to the people who wishlisted…
Last Civilization: Inherited Flame is now available on Steam in Early Access! To everyone who played the demo, added the game to a wishlist, or shared stories and feedback from their village: thank you for helping us reach this day. Your own civilization's his…
A village worth protecting. A clearer next move. Morning arrives with a damaged hearth. Where should recovery begin? Timber has been cut, yet village stock is low. Two residents are tending one field, but one is labeled as waiting. We are working through these…
A night survived is a story of the people who worked through it. In Last Civilization: Inherited Flame, protecting the last flame should be more than watching a resource counter. Who brought the fuel? Who repaired a breach? Who needed to rest before taking ano…
We are preparing Last Civilization: Inherited Flame for Early Access. The heart of the game is not only building a village, but passing the records and choices of the people who lived there to the next civilization. The current full-game candidate offers dayti…
Beyond the village lie traces of people who once protected the flame. In Cave of Echoes, a feature in development for the full game, you choose residents and send them out with food and fuel for their light. Inside the cave, decide whether to push farther or r…
In the demo, you begin by laying the foundations of a wooden settlement. Build shelters, storage, workshops, and fences to give your people a place to live, store resources, and survive the night. Buildings are more than visual upgrades. They change your capac…
Protecting the flame means looking beyond the village as well as caring for what is inside it. In Eastern Journey, a feature in development for the full game, residents can set out along the road to the east. An expedition needs food and fuel. Travelers will b…
Beyond the village flame lies an unknown world. We have implemented a world map for Eastern Journey as part of full-game development. Returning Reports Lift the Fog The whole map is not revealed at once. Returning travelers chart confirmed routes and discoveri…
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Not tested by Valve yet. Results from Valve's own testing.
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