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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Sitting by the fire Tap E at a camp stool or an armchair to sit on it, and tap E again to get up. Moving, swinging, being hit or being moved off the seat stands you up. You can also sit on bare ground beside a lit fire: tap E a pace back from it and you shufflโฆ
Fixes With a controller plugged in, the mouse arrow no longer starts hidden at launch. Moving the mouse shows it straight away; it only hides once you press something on the pad. Put the pad down while typing a world's name or a join code and the keyboard justโฆ
Controller & Steam Deck update This update is all about playing with a controller, and especially on the Steam Deck. Every menu and tablet page should now fit the Deck's screen at its default 125% interface size, and you should be able to do everything with a โฆ
Update notes A gentler first hour The prologue now shows you where each step wants you: the wood, stone and plant fibre you still need are marked on the ground, then the pines, the place for your fire, the fire itself and the gate. When the next target is off โฆ
Update notes Settings New: Night glow switch on the Lighting row, for anyone who wants the glow off. New: Mono audio switch under Audio > Hearing, for playing with one ear or one earbud. New: Sharp sizes switch under Interface. You can now clear a key binding:โฆ
Aftergrowth โ Release Polish Update A big round of polish from play-testing: the world looks more alive, towns react to you, and better gear has to be found out in the ruins. A world that looks lived-in Pines and oaks repainted by hand-style, with real brancheโฆ