Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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57% positive of 7 · 7 user reviews · Live from Steam
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A clean, colorful brick-breaker where every bounce matters. Clear campaign boards, chase daily challenges, shape each run through a skill tree, and build levels of your own.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-01 → 57% today (7 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Linux, Mac (3 downloads)
Changed: Windows, Linux, Mac (3 downloads)
Changed: Windows, Linux, Mac (3 downloads)
Beta Branch
A clearer Piercing preview The Sniper aiming line now follows a Piercing ball through bricks it can break, giving you a clearer preview of the shot. The line updates when you gain or lose Piercing. Thanks for playing Super Brik Brik!
Better brick hits Power-up bricks can now take damage when the pickup limit is full, so a capped pickup no longer leaves the brick stuck. A clearer view The paddle Orb counter stays centered as its number changes. The skill tree now shares the menu background.…
Campaign and community star progress now uses the Orbs you collect before currency boosts. PRO and ad bonuses still increase your Orb earnings. Up to 3 stars without a revive, 2 after one successful revive, and 1 after two or more. Restarting the level restore…
Clearer starts, smoother finales Release 1.2.6 improves the first serve and the Ode finale after clearing the board. All magnet-caught balls release into the confirmed Ode finale before the paddle drops, so they can join the finish instead of remaining attache…
Smoother community feedback Release 1.2.5 makes the community report form easier to use. The form now explains when you cannot report your own level, instead of incorrectly asking you to sign in. Tab moves from the optional details field to the next control. E…
Reinforced and steel bricks arrive in campaign levels 161–240. Add both to your own levels with the free editor brushes. Reinforced bricks Every hit, blast or laser deals one damage to a reinforced brick. Piercing balls bounce off its plating. Levels 161–200 n…
Endless Run now has a shared monthly leaderboard and a monthly set of community levels. New campaign and skill quests join the daily board, alongside changes to paddle movement, combat damage and late-game packs. Endless Run Compare your stage and rank on this…
40 themed campaign boards 40 boards between campaign levels 58 and 99 now use pixel-art layouts, including a wand, key, anchor, bell, sailboat and target. Levels 67 and 70 keep their existing layouts. Achievement goals Eleven goals return to the in-game achiev…
Fresh looks and clearer shots Ball and paddle skins have fresh textures, many with animated finishes. Backgrounds gain depth and movement while respecting your background motion setting. Magnet-held large balls clear the paddle so their launches follow the aim…
Piercing and progression Piercing is a new powerup that lets the ball pass through bricks, spending power as it goes. Unlock it after Damage Core tier 1 and develop it through ten tiers. New Assembly Line tiers and Max Orb Reward give you more room to grow, wi…
A fresh look for Super Brik Brik Super Brik Brik gets a broad UI refresh with chunky buttons, clearer cards, redrawn icons and animated reward feedback. A redesigned home screen and level select put your next game within easier reach, with larger controls and …
Music that follows your focus Open Settings > Audio and turn on Mute music when unfocused. Music becomes quiet when you switch to another window or tab and returns when you come back. The option starts off and remembers your choice. Your music volume and exist…
Seven days at your own pace Steam hammer keys now unlock for every seven daily crates you claim. The days do not need to be consecutive, and a new week never resets your progress. Start on any weekday and take breaks without losing claimed-day progress. Previo…
Midnight Carnival brings lanterns, masks, tickets and ribbons to your next run in Super Brik Brik 1.2.4. Make the collection your own Eight ball looks, including Lantern Glow, Ivory Mask and Carnival Drum. Four paddles, including Marquee Gate and Mask Parade. …
Report from the result screen Report a community level after a win or loss, including a community daily challenge. After a loss, Report joins the existing Like and Dislike controls. Reports retain the board and revision you played. You can close the form or re…
A fresher daily rotation Community daily challenges now remember which levels have appeared before. The rotation favors less-used levels and avoids the previous seven days when suitable alternatives are available. Smaller pools still get a daily level. One lay…
Choose what to download See the missing download size before adding music, level updates or cosmetics. Choose Download, or select Not now and start playing with the content already included or cached. A compact prompt fits narrow screens and longer translation…
Give feedback after a tough level You can now like or dislike a community level from the loss screen, including community daily challenges. You no longer need to beat a level before sharing how it played. Your existing vote stays selected, and you can change i…
Version 1.2.0 is live on Google Play, the website, GX.games and itch.io, including its browser game and Windows, Linux and macOS downloads. The current Steam build is 1.2.1 and includes this entire update. iOS 1.2.0 (31) is available in TestFlight. The first p…
Smoother brick impact spins In Safe graphics quality, brick impact spins now update on every rendered frame instead of their previous separate 30 Hz step. This keeps their motion consistent with the frames your device can render. The brick renderer also reuses…
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Not tested by Valve yet. Results from Valve's own testing.
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