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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A group of enemies closing in should feel different depending on who's standing in their way. A Rogue might answer with a fan of blades. A Mage might turn the ground beneath them into an eruption of fire. A Warrior might split the formation straight down the m…
We’ve been reworking the MUSTER demo around one question: how do we give you a feel for what a warband can become within a single expedition?The new flow brings together a short playable introduction, a guided look at camp, and three prepared warbands that sho…
The free MUSTER demo is now available on Steam for Windows, macOS, and Linux! We've spent the last few devblogs talking about how MUSTER has been taking shape: the talent system, the evolving battlefields, the equipment, and the pixel art that brings it all to…
MUSTER is still in development, and a lot of its personality lives in very small images: a talent icon, a flickering flame, or a creature that needs to read clearly on a crowded battlefield. The game's art combines licensed assets with original work. For this …
MUSTER is still in development, and the things you find underground have changed a lot along the way. Our early loot system was a small collection of named weapons and charms. Since then, we've been working toward items that give you reasons to rethink a hero'…
MUSTER is still in development, and our battlefields have already been through a few different lives. They began as a flat 2D board, grew into an isometric space, and eventually became something you could rotate and tilt to find your own view of the fight. For…