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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Read the ManualA smaller update this time, mostly focused on making the demo a little clearer, smoother, and less likely to leave you wondering what on earth HØLM expects you to do next.A lot of this update comes from watching people play the tutorials and spo…
A Room With a ViewRestaurant windows, a look at the car park, and clearer briefing instructions.A small update to make the store feel a little more connected to the outside world. The restaurant now has windows, and you can see the car park from the front entr…
Tidying Up The Night ShiftLots of little fixes here, some behaviour changes, some improvements for those playing in 16:10!v20261008-2 Changelog:Numerous mannequin behaviour and performance improvementsBroken furniture joints can now make enough noise to attrac…
The Three Night ShiftStockroom Syndrome's demo has had a bit of a chunky overhaul, largely based on feedback from people who've been playing it.The biggest change is that I've cut the demo campaign down from five levels to three much tighter nights. Also we ge…
Players have reported getting wound up by 'the gnome' (the Tonttu), who is quite a lovely little chap once you get to know him, if you haven't annoyed him up by throwing things at him. Nonetheless, here's an update to add some counterplay to the cheeky little …
Another LevelMore floors, a freight lift, and considerably more ways to fall overThe HØLM store has gained another floor. Several, potentially. Demo Nights 1, 2 and 3 now generate showrooms at different heights, connected by actual staircases.The player has al…
Performance ReviewThis update doesn't contain a giant pile of fixes for once.Instead, I've added some fairly important new bits to the way Stockroom Syndrome actually works.The biggest change is that finishing a night now gives you something to work towards be…
More To AssembleAnother Stockroom Syndrome update, and this one contains quite a lot more furniture.I've added a whole load of new things to build, including bedside cabinets, television stands, tall bookcases (replacing the old ones) and wardrobes.You can fin…
A Weight Off Your ShouldersThis one's a fairly chunky update.I've been watching a lot of people play the demo recently, and there were a few points where the game was asking players to understand slightly too much, slightly too quickly.So I've changed quite a …
Taking Back ControlController support, clearer tutorials and a little less interference from the night shift's least helpful employees.The night shift now supports controllers!This has meant going through everything from navigating menus to peeling tape off bo…
A Little Light RefurbishmentNew furniture, rebuilt retail displays, better store layouts and a substantial performance overhaul. HØLM has been busy.Stockroom Syndrome Demo — v261015-2What started as adding some floor lamps has turned into a fairly substantial …
Another Stockroom Syndrome demo update! I've been making the mannequins a little less relentless and considerably less predictable. They can now randomly become inactive during the night, and mannequins you've knocked over may decide to stay down for anywhere …
It’s December 1996.Finnish furniture giant HØLM has opened its first superstore in Norway, and you’ve been hired for the night shift. Your job is simple: get the showroom displays ready for opening."Greetings HØLM Family! Today marks the start of a demo period…