Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
BUG FIXES Fixed a bug that caused a disproportionate amount of high-overall C and PF to populate the league with SG and SF taking the hit and not generating enough high-overall players. Fixed a bug that caused player’s origin country to not match their name. F…
NEW FEATURES Trade Block Add players to your trade block and CPU teams will call with offers throughout the season, or browse other teams' blocks to see who's available What a team asks for shifts over the season based on how both teams are playing. A team mak…
Gameplay Improvements: - Decreased the year over year salary cap increase rate to 4% - Players can now decline a users free agency offer if the player doesn’t have enough interest. This prevents extreme lowball offers from taking up salary cap and offer sheets…
Working to get community rosters set up via the Steam Workshop page.
Gameplay Improvements: - Capped the number of drafted players a user can sign (was previously uncapped). You can now sign as many drafted players up to the offseason roster limit. - The offseason now has a roster limit of 18 while the regular season has a rost…
Gameplay Improvements: - Adjusted retirement conditions. A player will no longer retire if they are still under contract. A player becomes increasingly more likely to retire based on mpg, age and overall. - Adjusted trade logic for high overall veterans. Veter…