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Every mode just moved house. SOCCER plays on real grass, DODGEBALL moved into a gym, a boxing hall and a summer fair, and SHOOTER threw out its seven old maps for four new ones, each with a trick. Oh, and the black hole has an event horizon now. Nothing gets oโฆ
Two things we listed as known issues on Thursday, fixed: BLINK shows its charges for guests. The count of jumps left lives on the host; it now reaches the machine that pressed the button, so the HUD reads BLINK ร2 / ร1 like it does for the host. INFECTION rounโฆ
Pucks, meet guns. This is the biggest update since launch: a third game type next to SOCCER and DODGEBALL, on the same controls โ your slam button now fires. It's in the free playtest right now (build 0.1.5). SHOOTER โ the new game type No ball. Boost, aim, shโฆ
Playtest 0.1.3 is live (Steam updates it automatically). Full controller support pass Every controller now works in every menu: CONNECT / joining a lobby, pause, game-over, options and the on-screen keyboard - no mouse or keyboard needed from launch to play. Sโฆ
PUCKVPUCK launches in Early Access on Thursday, November 5. Thank you to everyone who played the demo and the playtest: a lot of what's coming started as your bug reports and your "what if". Here's everything that's new since the demo. SOCCER: THREE WILD PITCHโฆ
The playtest has been updating with the main game all along โ this is everything that's new since our last playtest note (0.1.6, end of August). Newest first. 0.3.5 โ DEATHS THAT TELL YOU WHAT GOT YOU In the SHOOTER modes, how you die now depends on what killeโฆ
What's new in Playtest 0.1.4 PORTALS โ the portals now RELINK mid-match: every 12 seconds the exits swap partners (the rims flicker right before the flip), plus a new golden-well look. BLACK BALL โ it grew a face: angry eyes and spikes, and it's 10% bigger. Ifโฆ