Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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87% positive of 8 · 8 user reviews · Live from Steam
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Get ready to set sail! You are the captain of the M.S. Tradewind, a trade ship bound for the open sea! Gather your crew, test your sea readiness, and explore the world in this 8-bit action/RPG inspired by NES classics.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (8 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Levantera: Tale of the Winds — 0.8.5 Released October 30, 2026 This update brings the crew system online, rebuilds overworld shipping around dynamic port-to-port travel, and clears up a long list of combat, save/load, and presentation issues. Crew & Captain's …
Howdy Sailors, Jack here with an exciting announcement. We've just released a major update to the default branch on Steam which should poise us for true iterative development from here until the final 1.0.0 release, which we hope to complete within a year from…
Ahoy, Captains!It's been a long while since our last major update, and we have been busy. The waters have been rough, but we've charted a new course and made significant progress toward the full release. Jack and Jeff have been working hard to get all these bi…
Howdy! It's Jack again. Little patch for the beta build; I fixed the stars in the sky drawing strangely and a couple of critical crashes preventing progress in chapter 1. There are still a bunch more but I fixed a few of them! Let me know if you see any improv…
Howdy yall, it's Jack! The beta branch now has a highly unstable build of 6.0.0 with lots of bugs, it is merely a tech demo of the new combat system. This project has been through a lot over the years, and the team and player community has experienced a lot of…
Howdy! Jack here again, I know it's been a very long time. Before we get started, I just want to remind and reassure everyone that this project is still very much underway and we have no plans of giving up on it. At all. Ever. It's going to be finished and tha…
Hello everyone! It's Jack. I know it has been a long time since the last update. I have good news this time! Lasso Games has recently converted into a worker co-op and has gotten a lot of new activity lately, and I think we are going to be able to put together…
Howdy everyone, Jack here. I've spent a little over a month trying to figure out how to write this announcement. The Post-Mortem There has been a lot of heavy weight on me to deliver something to yall and to complete this title as promised, but it seems as tho…
Howdy, Jack here. I know a lot of yall have been wondering why there have been no updates to this game in like...a long time? Well, the folks that have been hanging out in our discord, following us on twitter, and those that know us personally know that there …
Howdy! Been awhile since the last update, but we've got a big hinge in place now to springboard gameplay to the end of the main story. Here's some of the stuff that got done: Added a few Sea Devils players around Cerrawyn. Currently playing the game has no sta…
Howdy! Took a long Memorial Day vacation to meet up with my family and some of the long distance dev team! Was good to get together, but ready to get back to work. Couple big things we are trying out in this build. One major bug that was fixed was highlighted …
Uhhh waddup...it's Jack! I got a Linux build pushed out to a new OS depot and updated the store page. I got the Linux build to compile on a VM but I can't exactly playtest it in that kind of environment, so the ball is in your court! I added the Linux depots t…
Howdy! Jack again. This time with patch notes for a minor update. I have spent a lot of time in the last 2 weeks fixing bugs from the forums and adding new content to Cerrawyn! Hope you guys have a more enjoyable play experience and find some new things in fam…
Howdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken. Broken stuff: Key customizer just straight doesn't work for now. The guts are hanging …
Howdy! Jack again. You guys have been absolutely shredding the bug reports! We've been trying to keep up. Here is another build as promised with the following fixes per your requests: Master Audio now saves and loads Cleaned up an incorrectly pointing door in …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.