Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
More abilities, more combinations, more chaos - added a roguelite upgrade system! Gameplay:Run Ability System: Added the run ability system I mentioned in the last patchnotes. After clearing a combat Hexagon you can now choose one of three random abilities or โฆ
Mantlebound Demo โ v0.0.7 Gameplay:First Boss:Reworked the behaviour of the first boss. It's now ready to start a little dance with you. The boss now tries to dodge the players attacks by walking and jumping sideways. In general the boss isn't moving mindlesslโฆ
Mantlebound Demo โ v0.0.6b Gameplay:Hit Combo Counter Rework:Reworked the Hit Combo Counter. Previously it counted each Dash individually which often led to only reaching Rank F, sometimes Rank E and the Ranks in general had no real gameplay meaning and were pโฆ
Mantlebound โ v0.0.6Gameplay:Mine Enemy:Added a mine throwing enemy type. Throws three mines (looking like bombs) towards the players direction. As soon as the player is walking over them they get activated and detonate after one second and deal damage within โฆ
Mantlebound โ v0.0.5Gameplay:Added a hop on hop off coop light mode. Connect two controllers to your PC or start a Remote Play Together with one of your friends, open the Pause Menu and select your Player.During exploration phase only one player is controllingโฆ
Mantlebound โ v0.0.4bBalance updateChangesLaser Enemy:Laser Enemy attacks are a little more forgiving during the start of the attack beam.Added custom attack and get hit animations.