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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This versions changes how you switch difficulty levels in the level selection screen, making it more consistent with how you switch dimensions later in the game.
Level select shows each difficulty's layoutSome levels change on Expert: a passage closes, a piece moves. The level preview nowshows the layout for the selected difficulty, so you can see what's different beforeyou start. Switching difficulty swaps the previewโฆ
Speedrun mode- New in Options > Speedrun: turn on the Speedrun Timer and race through the demo.- The timer only counts real play time. Loading, pausing, cutscenes and dialogue are left out, and the clock turns grey whenever it isn't counting.- See your total tโฆ
A brand new campaign screen- Worlds, levels and difficulty now live together on one screen, instead of two separate menus.- Pick a difficulty and the whole screen takes its colour: green for Chill, blue for Normal, red for Expert. Your progress, best times andโฆ
feat: added a cool intro cutscene for the golem battle
feat: added tutorial in first level with 3 dimensions for dimension controls
New: custom levelsYou can now play levels made by you or other players. Put the level files in the custom levels folder and they appear in the campaign. Custom levels work in the desktop versions only.A world can be a subfolder of levels. Custom worlds appear โฆ
Come hang out live during Steam Next Fest!Iโm the developer of Dimenshaper, and this Saturday Iโll play through the demo live on this page.What to expect:A full run of the demo, including the toughest rooms and some speedrun attemptsA look at how the dimensionโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.