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Hey everyone! After Next Fest, the main thing I heard from you was "the boss doesn't feel like a boss" and "combat needs more punch". So that's what I've spent the last few days on. Here's what's new: The Slayer got a proper rework He has new attacks, clearer โฆ
Due to recent reports about performance issues I've improved the game culling system and overall performance over PC/Steam Deck. Apart from that I've applied few gamefeel tweaks to the combat system along with gamepad wibrations during major events (with on/ofโฆ
After feedback received during first demo playtests I've made some changes to the Demo and overall game: Item/Skill roll sequence - complete rework of the previous system, new one should be clearer and faster to manage. Combat rework - I've adjusted the combatโฆ
Steam Next Fest starts today at 10:00 AM PDT / 1:00 PM EDT / 5:00 PM UTC on October 19 and ends at 10:00 AM PDT / 1:00 PM EDT / 5:00 PM UTC on October 26. The Kazfall Demo is free to play during the whole festival: Stage 1 of the dungeon, the Vendor, and the Sโฆ
Ladies and Gentlemen! Kazfall Demo is now live for initial tests. I would love to receive any feedback on the community section on Steam or directly on Discord. Thank you for participation and enjoy! Best regards, Krzysztof