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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The clearest thing people told us about the demo was that there was too much on screen too early. A station console, a tape deck, a puzzle shelf and a panel of systems, all at once, before you had lit anything. So the demo has been rebuilt around the first hou…
Two days after the big one, a patch. Most of it came from watching people play the last build. Mac players: please try again If you played the demo on a Mac through Steam this past week, it ran at about 20 frames per second, and that was our bug, not your mach…
First demo update since August 20, and it is a big one. Here is everything that changed. The opening The game now opens on a Portia Plays studio card, then the title emerges out of black over a living star field. Any click or key skips ahead. First-time player…
The star went out a hundred thousand years ago. P.O.R.T.I.A. kept the system anyway, and today you can light it again.Stellar Nursery is out now on Steam for Windows and Apple silicon Macs.Pick the star's color, one of four, and light it. Then wake the nine pl…
This is a loop of real play recorded from the full game of Stellar Nursery, with the game's own music. Light a dead star again and bring the solar system back to life, with P.O.R.T.I.A., the caretaker who kept it through a hundred thousand dark years.Stellar N…
Stellar Nursery comes out on Steam on November 4, 2026, for Windows and Apple silicon Macs.You light a dead star again and bring nine planets and the asteroid belt back toward life, with P.O.R.T.I.A., the caretaker who kept the dark solar system for a hundred …
Stellar Nursery comes out on Wednesday, November 4, at 10 AM Pacific. Here is everything that changed on the way there: the demo got clearer because a streamer told us where it was confusing, the whole game got new sound, its skies came alive, and we checked e…
If the last Stellar Nursery you saw was our September demo, you saw a different game. Since then we have rebuilt nearly all of it: how it looks, how you get around, what the worlds do, and what you hear. The free demo has the new version today, in time for Ste…
Idle games have a reputation, and we understood it going in. Numbers go up, you close the tab. We built one anyway, because the part we actually wanted to make was the part nobody expects to find. Here is a full accounting of one of those layers: the 122 ways …
Someone asked whether the "Deep Invest" button next to a quick action was just a bigger version of the same thing. It is not. Every deep action in the Nurture console opens its own real minigame, and until now the only way to know that was to click one yoursel…
Every panel in Stellar Nursery is custom. No UI framework, no template. This is a close look at the console.The tape deck is a real tape deck. A cassette with its own handwritten label, spinning reels, a live VU meter, EQ bars, and bass and treble knobs that a…