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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Vehicles and battlefield effects Dwarf Gunners firing from a Steam Tank now show their authored red muzzle flash at the tank hull. Enlarged the tank cannon smoke and impact dust without adding more particles. Removed the black cracked-ground marks under Steam โฆ
This update adds the new combat types, opens Learn during matches, and improves command feedback while retaining the recent performance work. Combat and units Added Heavy, Light, Unarmored, Building and Ethereal armor, plus Hack, Piercing, Magic and Siege attaโฆ
Demo 0.2.141 makes the tutorial quicker to play, separates casting from ability leveling, reduces repeated allied attack alerts and fixes several economy, AI and selection issues. Tutorial Restart starts a fresh tutorial at the first lesson and replaces its chโฆ
Performance, sound and controls - Shared movement-sound distance and visibility calculations, faster nearby-unit lookup, and less repeated scouting/replay work. - Quieter water splashes; enemy Warlord level-up audio can be heard, while allied training/revival โฆ
Ice Orb and combat feedback Added the rare Ice Orb to red-camp loot and matching treasure chests. It adds +6 cold attack damage and circles the Warlord's weapon. Melee Warlords carrying the orb can attack flying enemies with ice shards. Successful attacks chilโฆ
This update covers the Kingdoms demo changes since 0.2.135. Kingdoms AI: catch retreating enemies Computer players research Fishnet at the Castle and bring a dedicated Peasant with their attacking army. The escort stays near the fighting line and nets visible โฆ