Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 6 · 6 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
One carrier against the sector's whole navy. The guns fire themselves, you steer the bow, pick the route, and decide how long to stay before the alarm brings the fleet down on you. Collect permanent cards that increase your strength each run. Five acts with increasing battle scope.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (6 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New: Custom difficulty card rules - CARD POWER: choose how much of your card collection's bonus you bring into a run (100%, 50%, 25%, 10% or none). - CARD DECK: lock your collection when the run launches. Packs opened mid-run still level your cards, but their …
- Bounded rudder steering, quieter leveling, and clear run-exit controls. - Safer progression curves, economy scaling, and physical/defense limits. - Selectable expedition depths with boss checkpoints and extraction. - Seeded objectives, enemy doctrines, and s…
- Fixed the Run Log numbering the first two runs of every save as "Run 1" and every later run one too low. - The Run Log now shows each run's difficulty and Weight (e.g. "VETERAN x2.36", "CUSTOM x3.1"), and the report card shows "CUSTOM // WEIGHT x3.14". Custo…
Fixing gamepad support in Steam so it should work without manually updating buttons
Learn at your own pace. Tutorials wait for Continue by default, with an optional automatic setting. Opening encounters use smaller, bounded squads. Node briefings can be reopened during a visit.See what your cards do. Card reveals include their prestige-adjust…
The weapons codex now tells you where every undiscovered gun lives: each "???" row names the mount size it needs and the root career that forks into it, and the band above lists what is still missing by size. Career cards that would put a new gun in your codex…
Added damage page on the end-of-run screen and fixed some bugs.
1 item on Steam, newest first.